Paper/patches/server/0827-Add-some-minimal-debug-information-to-chat-packet-er.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

21 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 6 Jul 2022 05:52:22 +0100
Subject: [PATCH] Add some minimal debug information to chat packet errors
TODO: potentially add some kick leeway
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 3017a4509cf112578b96dce9bd517256313ebcb8..96882c99ad0f3dfb58d4e7a38a17929e252033c1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2148,7 +2148,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private Optional<LastSeenMessages> tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
if (!this.updateChatOrder(timestamp)) {
- ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), message);
+ ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}': {} > {}", this.player.getName().getString(), message, this.lastChatTimeStamp.get().getEpochSecond(), timestamp.getEpochSecond()); // Paper
this.server.scheduleOnMain(() -> { // Paper - push to main
this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event causes
}); // Paper - push to main