Paper/patches/server/0872-Track-projectile-source-for-fireworks-from-dispenser.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

19 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 23 Jun 2022 19:25:51 -0700
Subject: [PATCH] Track projectile source for fireworks from dispensers
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index e9db6b5096e7368b4a32a0e86eebccac15ab443b..f9ab6d4f6e7f430d41b79227e74136a3e980f340 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -517,6 +517,7 @@ public interface DispenseItemBehavior {
itemstack1 = CraftItemStack.asNMSCopy(event.getItem());
Vec3 vec3d = DispenseItemBehavior.getEntityPokingOutOfBlockPos(pointer, EntityType.FIREWORK_ROCKET, enumdirection);
FireworkRocketEntity entityfireworks = new FireworkRocketEntity(pointer.level(), itemstack1, vec3d.x(), vec3d.y(), vec3d.z(), true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed
+ entityfireworks.projectileSource = new org.bukkit.craftbukkit.projectiles.CraftBlockProjectileSource(pointer.blockEntity()); // Paper - track projectile source for fireworks
entityfireworks.shoot((double) enumdirection.getStepX(), (double) enumdirection.getStepY(), (double) enumdirection.getStepZ(), 0.5F, 1.0F);
pointer.level().addFreshEntity(entityfireworks);