Paper/patches/server/0875-Prevent-compass-from-loading-chunks.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

20 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 6 Nov 2022 22:35:51 +0000
Subject: [PATCH] Prevent compass from loading chunks
diff --git a/src/main/java/net/minecraft/world/item/CompassItem.java b/src/main/java/net/minecraft/world/item/CompassItem.java
index 5d3047a420efe59063e90bfc7b42392127e0ad7d..7c4a2f8bb3efd11db2f8711952cc26a067c6d56b 100644
--- a/src/main/java/net/minecraft/world/item/CompassItem.java
+++ b/src/main/java/net/minecraft/world/item/CompassItem.java
@@ -77,7 +77,7 @@ public class CompassItem extends Item implements Vanishable {
Optional<ResourceKey<Level>> optional = getLodestoneDimension(compoundTag);
if (optional.isPresent() && optional.get() == world.dimension() && compoundTag.contains("LodestonePos")) {
BlockPos blockPos = NbtUtils.readBlockPos(compoundTag.getCompound("LodestonePos"));
- if (!world.isInWorldBounds(blockPos) || !((ServerLevel)world).getPoiManager().existsAtPosition(PoiTypes.LODESTONE, blockPos)) {
+ if (!world.isInWorldBounds(blockPos) || (world.hasChunkAt(blockPos) && !((ServerLevel)world).getPoiManager().existsAtPosition(PoiTypes.LODESTONE, blockPos))) { // Paper
compoundTag.remove("LodestonePos");
}
}