Paper/patches/server/0914-Update-the-flag-when-a-captured-block-state-is-outda.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

19 lines
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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sat, 18 Feb 2023 16:23:18 +0100
Subject: [PATCH] Update the flag when a captured block state is outdated
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index a28da797e3ea01eacb378f65da3cfc75cb6b1830..6942c0e42814b995971bbe9bd3bd396e121989dd 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -920,6 +920,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
this.capturedBlockStates.put(pos.immutable(), blockstate);
}
+ blockstate.setFlag(flags); // Paper - update the flag also
blockstate.setData(state);
return true;
}