Paper/patches/server/0928-remove-duplicate-animate-packet-for-records.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 1 Dec 2022 12:42:18 -0800
Subject: [PATCH] remove duplicate animate packet for records
diff --git a/src/main/java/net/minecraft/world/item/RecordItem.java b/src/main/java/net/minecraft/world/item/RecordItem.java
index af6d00adfe9b528f9854fbed174f7ae1f44522a6..a088111762fd36d4e6a8303e964b06c610590b44 100644
--- a/src/main/java/net/minecraft/world/item/RecordItem.java
+++ b/src/main/java/net/minecraft/world/item/RecordItem.java
@@ -46,7 +46,7 @@ public class RecordItem extends Item {
ItemStack itemstack = context.getItemInHand();
if (!world.isClientSide) {
- if (true) return InteractionResult.SUCCESS; // CraftBukkit - handled in ItemStack
+ if (true) return InteractionResult.sidedSuccess(world.isClientSide); // CraftBukkit - handled in ItemStack // Paper - fix duplicate animate packet
Player entityhuman = context.getPlayer();
BlockEntity tileentity = world.getBlockEntity(blockposition);