Paper/patches/server/0929-Prevent-causing-expired-keys-from-impacting-new-join.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

60 lines
3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 3 Apr 2023 08:55:52 +0100
Subject: [PATCH] Prevent causing expired keys from impacting new joins
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
index 40ac5cf19934207f06755fbea02d4626d7aa0511..32e3f347e2e025e2675e9410116386e472bd6a79 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
@@ -96,7 +96,13 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
INITIALIZE_CHAT((serialized, buf) -> {
serialized.chatSession = buf.readNullable(RemoteChatSession.Data::read);
}, (buf, entry) -> {
- buf.writeNullable(entry.chatSession, RemoteChatSession.Data::write);
+ // Paper start
+ RemoteChatSession.Data chatSession = entry.chatSession;
+ if (chatSession != null && chatSession.profilePublicKey().hasExpired()) {
+ chatSession = null;
+ }
+ buf.writeNullable(chatSession, RemoteChatSession.Data::write);
+ // Paper end
}),
UPDATE_GAME_MODE((serialized, buf) -> {
serialized.gameMode = GameType.byId(buf.readVarInt());
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index f06cbdef43e70cde315b0b4cb2d124efa1071618..ba257447048b9322defaecfd7424579f287ff483 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -284,6 +284,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private final AtomicReference<Instant> lastChatTimeStamp;
@Nullable
private RemoteChatSession chatSession;
+ private boolean hasLoggedExpiry = false; // Paper
private SignedMessageChain.Decoder signedMessageDecoder;
private final LastSeenMessagesValidator lastSeenMessages;
private final MessageSignatureCache messageSignatureCache;
@@ -393,6 +394,13 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
}
+ // Paper start
+ if (!hasLoggedExpiry && this.chatSession != null && this.chatSession.profilePublicKey().data().hasExpired()) {
+ LOGGER.info("Player profile key for {} has expired!", this.player.getName().getString());
+ hasLoggedExpiry = true;
+ }
+ // Paper end
+
}
public void resetPosition() {
@@ -3413,6 +3421,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private void resetPlayerChatState(RemoteChatSession session) {
this.chatSession = session;
+ this.hasLoggedExpiry = false; // Paper
this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
this.chatMessageChain.append((executor) -> {
this.player.setChatSession(session);