Paper/patches/server/0993-Fire-entity-death-event-for-ender-dragon.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

27 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trevor Bedson <78997566+Prorickey@users.noreply.github.com>
Date: Fri, 14 Jul 2023 20:47:02 -0400
Subject: [PATCH] Fire entity death event for ender dragon
diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
index 0edf0374c6890b2afdefc4b723f1f4501f4e7810..a288180da1996103eb7dc3bb87b4615f86630bb8 100644
--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
@@ -642,6 +642,15 @@ public class EnderDragon extends Mob implements Enemy {
@Override
public void kill() {
+ // Paper start
+ this.silentDeath = true;
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this);
+ if (deathEvent.isCancelled()) {
+ this.silentDeath = false; // Reset to default if event was cancelled
+ return;
+ }
+ // Paper end
+
this.remove(Entity.RemovalReason.KILLED);
this.gameEvent(GameEvent.ENTITY_DIE);
if (this.dragonFight != null) {