Paper/patches/server/0999-Expand-Pose-API.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

52 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Wed, 11 Jan 2023 20:59:01 +0200
Subject: [PATCH] Expand Pose API
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 80882abd35199f95610af16698aeb0fe61f8f455..1e05fca2a2ba6e2c0b641b6e27585520889cd8a6 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -417,6 +417,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
private UUID originWorld;
public boolean freezeLocked = false; // Paper - Freeze Tick Lock API
public boolean collidingWithWorldBorder; // Paper
+ public boolean fixedPose = false; // Paper
public void setOrigin(@javax.annotation.Nonnull Location location) {
this.origin = location.toVector();
@@ -701,6 +702,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public void onClientRemoval() {}
public void setPose(net.minecraft.world.entity.Pose pose) {
+ if (this.fixedPose) return; // Paper
// CraftBukkit start
if (pose == this.getPose()) {
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index d57856bee23cd0fd22d0c2141c77c978dae7f8c6..90b04377088fcaf128cb35843702d2f5ead4b7f6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1243,6 +1243,20 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
public boolean isSneaking() {
return this.getHandle().isShiftKeyDown();
}
+
+ @Override
+ public void setPose(Pose pose, boolean fixed) {
+ Preconditions.checkNotNull(pose, "Pose cannot be null");
+ final Entity handle = this.getHandle();
+ handle.fixedPose = false;
+ handle.setPose(net.minecraft.world.entity.Pose.values()[pose.ordinal()]);
+ handle.fixedPose = fixed;
+ }
+
+ @Override
+ public boolean hasFixedPose() {
+ return this.getHandle().fixedPose;
+ }
// Paper end
@Override