Paper/patches/server/1022-Remove-Spigot-Bug-Fix-for-MC-109346.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

24 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sat, 23 Sep 2023 01:51:22 -0400
Subject: [PATCH] Remove Spigot Bug Fix for MC-109346
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 9f1b424f8437f0f859d4f177ecc52233ad8e3357..35674f92a67f93382103c2766df4b678ba5c862f 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -348,12 +348,6 @@ public class ServerEntity {
((LivingEntity) this.entity).detectEquipmentUpdatesPublic(); // CraftBukkit - SPIGOT-3789: sync again immediately after sending
}
- // CraftBukkit start - MC-109346: Fix for nonsensical head yaw
- if (this.entity instanceof ServerPlayer) {
- sender.accept(new ClientboundRotateHeadPacket(this.entity, (byte) Mth.floor(this.entity.getYHeadRot() * 256.0F / 360.0F)));
- }
- // CraftBukkit end
-
if (!this.entity.getPassengers().isEmpty()) {
sender.accept(new ClientboundSetPassengersPacket(this.entity));
}