Paper/patches/server/0031-Add-configurable-entity-despawn-distances.patch
Noah van der Aa 3585434382
first 100!
2024-10-22 20:04:31 +02:00

48 lines
3.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Suddenly <suddenly@suddenly.coffee>
Date: Tue, 1 Mar 2016 13:51:54 -0600
Subject: [PATCH] Add configurable entity despawn distances
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 9b26f6a7526f875535738b1f22d9aa458845eb8e..efa1d813699286c0a2632f44c4d7eecd06e8aa64 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -861,20 +861,24 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
Player entityhuman = this.level().getNearestPlayer(this, -1.0D);
if (entityhuman != null) {
- double d0 = entityhuman.distanceToSqr((Entity) this);
- int i = this.getType().getCategory().getDespawnDistance();
- int j = i * i;
-
- if (d0 > (double) j && this.removeWhenFarAway(d0)) {
+ // Paper start - Configurable despawn distances
+ final io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DespawnRangePair despawnRangePair = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory());
+ final io.papermc.paper.configuration.type.DespawnRange.Shape shape = this.level().paperConfig().entities.spawning.despawnRangeShape;
+ final double dy = Math.abs(entityhuman.getY() - this.getY());
+ final double dySqr = Math.pow(dy, 2);
+ final double dxSqr = Math.pow(entityhuman.getX() - this.getX(), 2);
+ final double dzSqr = Math.pow(entityhuman.getZ() - this.getZ(), 2);
+ final double distanceSquared = dxSqr + dzSqr + dySqr;
+ // Despawn if hard/soft limit is exceeded
+ if (despawnRangePair.hard().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy) && this.removeWhenFarAway(distanceSquared)) {
this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
}
-
- int k = this.getType().getCategory().getNoDespawnDistance();
- int l = k * k;
-
- if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {
- this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
- } else if (d0 < (double) l) {
+ if (despawnRangePair.soft().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy)) {
+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(distanceSquared)) {
+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ }
+ } else {
+ // Paper end - Configurable despawn distances
this.noActionTime = 0;
}
}