Paper/patches/server/0095-EntityRegainHealthEven...

43 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Fri, 22 Apr 2016 01:43:11 -0500
Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
Don't even get me started
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 24e6d6c356cccf656cd20bcea069f5fdf123e4c8..7ac642aaf39a73f18c89be2b0c412b57a96e99d9 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1344,10 +1344,16 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
+ // Paper start - Forward
+ heal(f, regainReason, false);
+ }
+
+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
+ // Paper end
float f1 = this.getHealth();
if (f1 > 0.0F) {
- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper
// Suppress during worldgen
if (this.valid) {
this.level().getCraftServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/minecraft/world/food/FoodData.java b/src/main/java/net/minecraft/world/food/FoodData.java
index b03ed15e55bab7b2cd68be9f04b286436cf878d5..b89860d451d92ddda64b7e4144542b7fc5fd86f0 100644
--- a/src/main/java/net/minecraft/world/food/FoodData.java
+++ b/src/main/java/net/minecraft/world/food/FoodData.java
@@ -88,7 +88,7 @@ public class FoodData {
if (this.tickTimer >= this.saturatedRegenRate) { // CraftBukkit
float f = Math.min(this.saturationLevel, 6.0F);
- player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
+ player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
// this.addExhaustion(f); CraftBukkit - EntityExhaustionEvent
player.causeFoodExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent
this.tickTimer = 0;