mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-21 18:15:54 +01:00
37 lines
2.1 KiB
Diff
37 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Hugo Manrique <hugmanrique@gmail.com>
|
|
Date: Mon, 23 Jul 2018 12:57:39 +0200
|
|
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
index aea97a30a9226275f8fbf9cb2c15d5ddf36371ac..e9d6211eb0f955eb95d2f73ad96799ef4740d506 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
|
|
@@ -348,6 +348,7 @@ public class ArmorStand extends LivingEntity {
|
|
|
|
@Override
|
|
protected void pushEntities() {
|
|
+ if (!this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups
|
|
List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), ArmorStand.RIDABLE_MINECARTS);
|
|
Iterator iterator = list.iterator();
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index e0986a141384de0ede38c88c2b116e083c63efe4..fb68aff87670f545ae5ba26db9f074a34375031e 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -759,6 +759,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
// Paper end - Prevent block entity and entity crashes
|
|
}
|
|
}
|
|
+ // Paper start - Option to prevent armor stands from doing entity lookups
|
|
+ @Override
|
|
+ public boolean noCollision(@Nullable Entity entity, AABB box) {
|
|
+ if (entity instanceof net.minecraft.world.entity.decoration.ArmorStand && !entity.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return false;
|
|
+ return LevelAccessor.super.noCollision(entity, box);
|
|
+ }
|
|
+ // Paper end - Option to prevent armor stands from doing entity lookups
|
|
|
|
public boolean shouldTickDeath(Entity entity) {
|
|
return true;
|