Paper/patches/server/0335-Prevent-opening-inventories-when-frozen.patch
Owen1212055 af125d26a9
Patch
2024-10-23 10:04:01 -04:00

51 lines
4.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 13 Apr 2020 07:31:44 +0100
Subject: [PATCH] Prevent opening inventories when frozen
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index adbc8e74f0b454403bc682de11bd0342e9bb6c2c..363175d3325c012f31ba84060bb0bfac694f6ab8 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -938,7 +938,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
containerUpdateDelay = this.level().paperConfig().tickRates.containerUpdate;
}
// Paper end - Configurable container update tick rate
- if (!this.level().isClientSide && !this.containerMenu.stillValid(this)) {
+ if (!this.level().isClientSide && this.containerMenu != this.inventoryMenu && (this.isImmobile() || !this.containerMenu.stillValid(this))) { // Paper - Prevent opening inventories when frozen
this.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper - Inventory close reason
this.containerMenu = this.inventoryMenu;
}
@@ -1903,7 +1903,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
} else {
// CraftBukkit start
this.containerMenu = container;
- this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle()));
+ if (!this.isImmobile()) this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle())); // Paper - Prevent opening inventories when frozen
// CraftBukkit end
this.initMenu(container);
return OptionalInt.of(this.containerCounter);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 5ff159be1a6dfb4b1a5b9aa1e435d294f205215e..6ec6b80d224e2402054afb85b78c793942a58bbf 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -335,7 +335,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(container.getBukkitView().getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper - Prevent opening inventories when frozen
player.containerMenu = container;
player.initMenu(container);
}
@@ -410,7 +410,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
net.kyori.adventure.text.Component adventure$title = inventory.title(); // Paper
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(inventory.getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper - Prevent opening inventories when frozen
player.containerMenu = container;
player.initMenu(container);
}