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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
95 lines
6.1 KiB
Diff
95 lines
6.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Dec 2020 13:52:48 -0800
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Subject: [PATCH] Add EntityDamageItemEvent
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index f00b756fe5dad616323e3b11e35e27353f347042..8c9ae9ac38def29ae4cd8944395e566e434d46d0 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -692,11 +692,11 @@ public final class ItemStack implements DataComponentHolder {
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return this.isDamageableItem() && this.getDamageValue() >= this.getMaxDamage() - 1;
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}
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- public void hurtAndBreak(int amount, ServerLevel world, @Nullable ServerPlayer player, Consumer<Item> breakCallback) {
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+ public void hurtAndBreak(int amount, ServerLevel world, @Nullable LivingEntity player, Consumer<Item> breakCallback) { // Paper - Add EntityDamageItemEvent
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int j = this.processDurabilityChange(amount, world, player);
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// CraftBukkit start
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- if (player != null) {
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- PlayerItemDamageEvent event = new PlayerItemDamageEvent(player.getBukkitEntity(), CraftItemStack.asCraftMirror(this), j);
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+ if (player instanceof final ServerPlayer serverPlayer) { // Paper - Add EntityDamageItemEvent
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+ PlayerItemDamageEvent event = new PlayerItemDamageEvent(serverPlayer.getBukkitEntity(), CraftItemStack.asCraftMirror(this), j); // Paper - Add EntityDamageItemEvent
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event.getPlayer().getServer().getPluginManager().callEvent(event);
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if (j != event.getDamage() || event.isCancelled()) {
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@@ -707,6 +707,14 @@ public final class ItemStack implements DataComponentHolder {
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}
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j = event.getDamage();
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+ // Paper start - Add EntityDamageItemEvent
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+ } else if (player != null) {
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+ io.papermc.paper.event.entity.EntityDamageItemEvent event = new io.papermc.paper.event.entity.EntityDamageItemEvent(player.getBukkitLivingEntity(), CraftItemStack.asCraftMirror(this), amount);
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+ if (!event.callEvent()) {
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+ return;
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+ }
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+ j = event.getDamage();
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+ // Paper end - Add EntityDamageItemEvent
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}
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// CraftBukkit end
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@@ -716,21 +724,21 @@ public final class ItemStack implements DataComponentHolder {
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}
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- private int processDurabilityChange(int baseDamage, ServerLevel world, @Nullable ServerPlayer player) {
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- return !this.isDamageableItem() ? 0 : (player != null && player.hasInfiniteMaterials() ? 0 : (baseDamage > 0 ? EnchantmentHelper.processDurabilityChange(world, this, baseDamage) : baseDamage));
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+ private int processDurabilityChange(int baseDamage, ServerLevel world, @Nullable LivingEntity player) { // Paper - Add EntityDamageItemEvent
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+ return !this.isDamageableItem() ? 0 : (player instanceof ServerPlayer && player.hasInfiniteMaterials() ? 0 : (baseDamage > 0 ? EnchantmentHelper.processDurabilityChange(world, this, baseDamage) : baseDamage)); // Paper - Add EntityDamageItemEvent
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}
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- private void applyDamage(int damage, @Nullable ServerPlayer player, Consumer<Item> breakCallback) {
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- if (player != null) {
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- CriteriaTriggers.ITEM_DURABILITY_CHANGED.trigger(player, this, damage);
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+ private void applyDamage(int damage, @Nullable LivingEntity player, Consumer<Item> breakCallback) { // Paper - Add EntityDamageItemEvent
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+ if (player instanceof final ServerPlayer serverPlayer) { // Paper - Add EntityDamageItemEvent
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+ CriteriaTriggers.ITEM_DURABILITY_CHANGED.trigger(serverPlayer, this, damage); // Paper - Add EntityDamageItemEvent
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}
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this.setDamageValue(damage);
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if (this.isBroken()) {
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Item item = this.getItem();
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// CraftBukkit start - Check for item breaking
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- if (this.count == 1 && player != null) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemBreakEvent(player, this);
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+ if (this.count == 1 && player instanceof final ServerPlayer serverPlayer) { // Paper - Add EntityDamageItemEvent
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemBreakEvent(serverPlayer, this); // Paper - Add EntityDamageItemEvent
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}
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// CraftBukkit end
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@@ -768,7 +776,7 @@ public final class ItemStack implements DataComponentHolder {
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entityplayer = null;
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}
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- this.hurtAndBreak(amount, worldserver, entityplayer, (item) -> {
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+ this.hurtAndBreak(amount, worldserver, entity, (item) -> { // Paper - Add EntityDamageItemEvent
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entity.onEquippedItemBroken(item, slot);
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});
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}
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diff --git a/src/main/java/net/minecraft/world/item/enchantment/effects/ChangeItemDamage.java b/src/main/java/net/minecraft/world/item/enchantment/effects/ChangeItemDamage.java
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index 0019c8548aa4901b248ced32cc1475ad14b725bf..7e21c8b10debd70c35a138c14b9b177ef6fff37a 100644
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--- a/src/main/java/net/minecraft/world/item/enchantment/effects/ChangeItemDamage.java
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+++ b/src/main/java/net/minecraft/world/item/enchantment/effects/ChangeItemDamage.java
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@@ -21,9 +21,9 @@ public record ChangeItemDamage(LevelBasedValue amount) implements EnchantmentEnt
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public void apply(ServerLevel world, int level, EnchantedItemInUse context, Entity user, Vec3 pos) {
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ItemStack itemStack = context.itemStack();
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if (itemStack.has(DataComponents.MAX_DAMAGE) && itemStack.has(DataComponents.DAMAGE)) {
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- ServerPlayer serverPlayer2 = context.owner() instanceof ServerPlayer serverPlayer ? serverPlayer : null;
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+ // ServerPlayer serverPlayer2 = context.owner() instanceof ServerPlayer serverPlayer ? serverPlayer : null; // Paper - EntityDamageItemEvent - always pass in entity
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int i = (int)this.amount.calculate(level);
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- itemStack.hurtAndBreak(i, world, serverPlayer2, context.onBreak());
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+ itemStack.hurtAndBreak(i, world, context.owner(), context.onBreak()); // Paper - EntityDamageItemEvent - always pass in entity
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}
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}
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