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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
86 lines
5.5 KiB
Diff
86 lines
5.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 22 Dec 2021 09:51:48 -0800
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Subject: [PATCH] Fix sticky pistons and BlockPistonRetractEvent
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There is an explicit check in the handling code for empty pistons that
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prevents sticky pistons from firing the event. However when we look back
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at the history we see that this check was originally added so that ONLY
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sticky pistons would fire the retract event. I'm not sure why.
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https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/1092acbddf07edfa4100bc6824504ac75088e913
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Over the course of several updates, the meaning of that field appears to
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have changed from "is NOT sticky" to "is sticky". So now its having the
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opposite effect. Only normal pistons fire the retraction event. And like
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all things in CB, it's just been carried around since.
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If we are to believe the history, the correct fix for this issue is to
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flip it so it only fires for sticky pistons, but that puts us in a
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bind. It's already firing for non-sticky pistons, changing it now would
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likely result in breakage. Furthermore, there is little documentation as
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to WHY that was ever intended to be the case.
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Instead we opt to remove the check entirely so that the event fires for
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all piston types.
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Co-authored-by: Zach Brown <zach@zachbr.io>
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Co-authored-by: Madeline Miller <mnmiller1@me.com>
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diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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index 4973d75b26880e39d42b5ef533896f43a1f07cba..e841fccb8f298ef692677583b468869f56dc722c 100644
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--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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@@ -163,15 +163,15 @@ public class PistonBaseBlock extends DirectionalBlock {
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}
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// CraftBukkit start
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- if (!this.isSticky) {
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- org.bukkit.block.Block block = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
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- BlockPistonRetractEvent event = new BlockPistonRetractEvent(block, ImmutableList.<org.bukkit.block.Block>of(), CraftBlock.notchToBlockFace(enumdirection));
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- world.getCraftServer().getPluginManager().callEvent(event);
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-
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- if (event.isCancelled()) {
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- return;
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- }
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- }
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+ // if (!this.isSticky) { // Paper - Fix sticky pistons and BlockPistonRetractEvent; Move further down
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+ // org.bukkit.block.Block block = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ());
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+ // BlockPistonRetractEvent event = new BlockPistonRetractEvent(block, ImmutableList.<org.bukkit.block.Block>of(), CraftBlock.notchToBlockFace(enumdirection));
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+ // world.getCraftServer().getPluginManager().callEvent(event);
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+ //
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+ // if (event.isCancelled()) {
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+ // return;
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+ // }
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+ // }
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// PAIL: checkME - what happened to setTypeAndData?
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// CraftBukkit end
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world.blockEvent(pos, this, b0, enumdirection.get3DDataValue());
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@@ -248,6 +248,13 @@ public class PistonBaseBlock extends DirectionalBlock {
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BlockState iblockdata2 = (BlockState) ((BlockState) Blocks.MOVING_PISTON.defaultBlockState().setValue(MovingPistonBlock.FACING, enumdirection)).setValue(MovingPistonBlock.TYPE, this.isSticky ? PistonType.STICKY : PistonType.DEFAULT);
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+ // Paper start - Fix sticky pistons and BlockPistonRetractEvent; Move empty piston retract call to fix multiple event fires
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+ if (!this.isSticky) {
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+ if (!new BlockPistonRetractEvent(CraftBlock.at(world, pos), java.util.Collections.emptyList(), CraftBlock.notchToBlockFace(enumdirection)).callEvent()) {
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+ return false;
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+ }
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+ }
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+ // Paper end - Fix sticky pistons and BlockPistonRetractEvent
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world.setBlock(pos, iblockdata2, 20);
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world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(pos, iblockdata2, (BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true));
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world.blockUpdated(pos, iblockdata2.getBlock());
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@@ -274,6 +281,13 @@ public class PistonBaseBlock extends DirectionalBlock {
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if (type == 1 && !iblockdata3.isAir() && PistonBaseBlock.isPushable(iblockdata3, world, blockposition1, enumdirection.getOpposite(), false, enumdirection) && (iblockdata3.getPistonPushReaction() == PushReaction.NORMAL || iblockdata3.is(Blocks.PISTON) || iblockdata3.is(Blocks.STICKY_PISTON))) {
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this.moveBlocks(world, pos, enumdirection, false);
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} else {
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+ // Paper start - Fix sticky pistons and BlockPistonRetractEvent; fire BlockPistonRetractEvent for sticky pistons retracting nothing (air)
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+ if (type == TRIGGER_CONTRACT && iblockdata2.isAir()) {
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+ if (!new BlockPistonRetractEvent(CraftBlock.at(world, pos), java.util.Collections.emptyList(), CraftBlock.notchToBlockFace(enumdirection)).callEvent()) {
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+ return false;
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+ }
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+ }
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+ // Paper end - Fix sticky pistons and BlockPistonRetractEvent
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world.removeBlock(pos.relative(enumdirection), false);
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}
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}
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