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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
63 lines
3.0 KiB
Diff
63 lines
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 23 Jun 2023 12:16:28 -0700
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Subject: [PATCH] More Sign Block API
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Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
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index a34c2fc6ac1418a89d789b8945ca3dad57f64151..8ac19e1e052e73ff3fd09089bb8e3fd687390ee4 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
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@@ -68,12 +68,17 @@ public class SignBlockEntity extends BlockEntity {
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}
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public boolean isFacingFrontText(net.minecraft.world.entity.player.Player player) {
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+ // Paper start - More Sign Block API
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+ return this.isFacingFrontText(player.getX(), player.getZ());
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+ }
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+ public boolean isFacingFrontText(double x, double z) {
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+ // Paper end - More Sign Block API
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Block block = this.getBlockState().getBlock();
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if (block instanceof SignBlock blocksign) {
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Vec3 vec3d = blocksign.getSignHitboxCenterPosition(this.getBlockState());
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- double d0 = player.getX() - ((double) this.getBlockPos().getX() + vec3d.x);
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- double d1 = player.getZ() - ((double) this.getBlockPos().getZ() + vec3d.z);
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+ double d0 = x - ((double) this.getBlockPos().getX() + vec3d.x); // Paper - More Sign Block API
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+ double d1 = z - ((double) this.getBlockPos().getZ() + vec3d.z); // Paper - More Sign Block API
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float f = blocksign.getYRotationDegrees(this.getBlockState());
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float f1 = (float) (Mth.atan2(d1, d0) * 57.2957763671875D) - 90.0F;
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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index 8303343ecca91076839f4436d6b3a3bf4739c2fd..e3c333d26dea9af9dd51e1662f81f1d472ab0233 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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@@ -198,6 +198,26 @@ public class CraftSign<T extends SignBlockEntity> extends CraftBlockEntityState<
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}
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// Paper end
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+ // Paper start - More Sign Block API
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+ @Override
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+ public java.util.UUID getAllowedEditorUniqueId() {
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+ this.ensureNoWorldGeneration();
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+ return this.getTileEntity().getPlayerWhoMayEdit();
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+ }
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+
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+ @Override
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+ public void setAllowedEditorUniqueId(java.util.UUID uuid) {
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+ this.ensureNoWorldGeneration();
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+ this.getTileEntity().setAllowedPlayerEditor(uuid);
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+ }
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+
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+ @Override
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+ public Side getInteractableSideFor(final double x, final double z) {
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+ this.requirePlaced();
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+ return this.getSnapshot().isFacingFrontText(x, z) ? Side.FRONT : Side.BACK;
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+ }
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+ // Paper end - More Sign Block API
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+
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public static Component[] sanitizeLines(String[] lines) {
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Component[] components = new Component[4];
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