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d0dcd7d251
Fixes incorrect spigot handling of the invulnerability damage reduction applied when an already invulnerable entity is damaged with a larger damage amount than the initial damage. Vanilla still damages entities even if invulnerable if the damage to be applied is larger than the previous damage taken. In that case, vanilla applies the difference between the previous damage taken and the proposed damage. Spigot's damage modifier API takes over the computation of damage reducing effects, however spigot invokes this handling with the initial damage before computing the difference to the previous damage amount. This leads to the reduction values to generally be larger than expected, as they are computed on the not-yet-reduced value. Spigot applies these reductions after calling the EntityDamageEvent and *then* subtracts the previous damage point, leading to the final damage amount being smaller than expected. This patch cannot simply call the EntityDamageEvent with the reduced damage, as that would lead to EntityDamageEvent#getDamage() returning the already reduced damage, which breaks its method contract. Instead, this patch makes use of the DamageModifier API, implementing the last-damage-reduction as a DamageModifier.
43 lines
3.6 KiB
Diff
43 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <git@lynxplay.dev>
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Date: Fri, 1 Nov 2024 14:58:57 +0100
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Subject: [PATCH] Correct update cursor
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Spigot uses a no longer valid ClientboundContainerSetSlotPacket with the
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slot -1, which would update the carried stack in versions <=1.21.1 but
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now leads to an IOOB.
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1.21.2 instead introduced the ClientboundSetCursorItemPacket, which this
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patch uses instead.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index d7ac001d53a083e9881f2320eb7fd5dcbd20416e..b5d5dbc50a7b8c40739a15f164ffd08fdc534f9c 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3287,7 +3287,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case PLACE_SOME:
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case PLACE_ONE:
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case SWAP_WITH_CURSOR:
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor
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this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.getSlotNum(), this.player.containerMenu.getSlot(packet.getSlotNum()).getItem()));
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break;
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// Modified clicked only
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@@ -3299,7 +3299,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case DROP_ALL_CURSOR:
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case DROP_ONE_CURSOR:
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case CLONE_STACK:
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried()));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor
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break;
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// Nothing
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case NOTHING:
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@@ -3497,7 +3497,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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// Reset the slot
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if (packet.slotNum() >= 0) {
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this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.slotNum(), this.player.inventoryMenu.getSlot(packet.slotNum()).getItem()));
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- this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY));
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+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(ItemStack.EMPTY)); // Paper - correctly set cursor
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}
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return;
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}
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