Paper/Spigot-API-Patches/0169-Add-APIs-to-replace-OfflinePlayer-getLastPlayed.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

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Diff

From d365f8709924fca24da48483363f820370e6f518 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Wed, 2 Jan 2019 00:31:12 -0600
Subject: [PATCH] Add APIs to replace OfflinePlayer#getLastPlayed
Currently OfflinePlayer#getLastPlayed could more accurately be described
as "OfflinePlayer#getLastTimeTheirDataWasSaved".
The API doc says it should return the last time the server "witnessed"
the player, whilst also saying it should return the last time they
logged in. The current implementation does neither.
Given this interesting contradiction in the API documentation and the
current defacto implementation, I've elected to deprecate (with no
intent to remove) and replace it with two new methods, clearly named and
documented as to their purpose.
diff --git a/src/main/java/org/bukkit/OfflinePlayer.java b/src/main/java/org/bukkit/OfflinePlayer.java
index 222a9a7bf..3ab914fb2 100644
--- a/src/main/java/org/bukkit/OfflinePlayer.java
+++ b/src/main/java/org/bukkit/OfflinePlayer.java
@@ -146,7 +146,9 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
* UTC.
*
* @return Date of last log-in for this player, or 0
+ * @deprecated The API contract is ambiguous and the implementation may or may not return the correct value given this API ambiguity. It is instead recommended use {@link #getLastLogin()} or {@link #getLastSeen()} depending on your needs.
*/
+ @Deprecated
public long getLastPlayed();
/**
@@ -165,4 +167,30 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
@Nullable
public Location getBedSpawnLocation();
+ // Paper start
+
+ /**
+ * Gets the last date and time that this player logged into the server.
+ * <p>
+ * If the player has never played before, this will return 0. Otherwise,
+ * it will be the amount of milliseconds since midnight, January 1, 1970
+ * UTC.
+ *
+ * @return last login time
+ */
+ public long getLastLogin();
+
+ /**
+ * Gets the last date and time that this player was seen on the server.
+ * <p>
+ * If the player has never played before, this will return 0. If the
+ * player is currently online, this will return the current time.
+ * Otherwise it will be the amount of milliseconds since midnight,
+ * January 1, 1970 UTC.
+ *
+ * @return last seen time
+ */
+ public long getLastSeen();
+ // Paper end
+
}
--
2.21.0