Paper/patches/api/0214-Expose-the-Entity-Counter-to-allow-plugins-to-use-va.patch
Nassim Jahnke 4cdbb0c86c
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
044d4ee9 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
57b73d57 PR-913: Deprecate Projectile#doesBounce() and #setBounce()
43373c44 PR-904: Update FeatureFlag for 1.20.2
a7bbbf0c PR-911: Expand DataPack API with 1.20.2 pack version methods
0341e3a0 SPIGOT-7489: Add TeleportDuration to Display Entity
bcd8d2aa PR-912: Update Minecraft Wiki URLs

CraftBukkit Changes:
99aafc222 Increase outdated build delay
dab849f08 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning
041b29ae3 Upgrade specialsource-maven-plugin
851a32cff PR-1263: Remove unused implementation of AbstractProjectile#doesBounce() and #setBounce()
251af0da3 PR-1261: Expand DataPack API with 1.20.2 pack version methods
46e4ba627 Upgrade specialsource-maven-plugin
df3738a24 SPIGOT-7489: Add TeleportDuration to Display Entity
8d0fea457 PR-1262: Update Minecraft Wiki URLs
e62905aab SPIGOT-7490: Fix entity equipment updates

Spigot Changes:
a0f3d486 Rebuild patches
2023-09-29 13:05:28 +10:00

25 lines
952 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MeFisto94 <MeFisto94@users.noreply.github.com>
Date: Fri, 28 Aug 2020 01:41:31 +0200
Subject: [PATCH] Expose the Entity Counter to allow plugins to use valid and
non-conflicting Entity Ids
diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
index 27178f6eee7d60caa6ee864554b60092442c9002..591cc561f6e60bcab3e45fd56f1a50e43e728f4c 100644
--- a/src/main/java/org/bukkit/UnsafeValues.java
+++ b/src/main/java/org/bukkit/UnsafeValues.java
@@ -129,5 +129,12 @@ public interface UnsafeValues {
byte[] serializeItem(ItemStack item);
ItemStack deserializeItem(byte[] data);
+
+ /**
+ * Creates and returns the next EntityId available.
+ * <p>
+ * Use this when sending custom packets, so that there are no collisions on the client or server.
+ */
+ public int nextEntityId();
// Paper end
}