Paper/patches/api/0282-Added-PlayerDeepSleepEvent.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

59 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 21 Apr 2021 15:58:25 -0700
Subject: [PATCH] Added PlayerDeepSleepEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerDeepSleepEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerDeepSleepEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..e3ee540bb0a5bc578b148fbcf8b5e39ab9c8575c
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerDeepSleepEvent.java
@@ -0,0 +1,46 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when a player has slept long enough
+ * to count as passing the night/storm.
+ * <p>
+ * Cancelling this event will prevent the player from being counted as deeply sleeping
+ * unless they exit and re-enter the bed.
+ */
+public class PlayerDeepSleepEvent extends PlayerEvent implements Cancellable {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ private boolean cancelled;
+
+ public PlayerDeepSleepEvent(@NotNull Player player) {
+ super(player);
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+}