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19de9af63c
Functional GUI fix added by billygalbreath
38 lines
1.1 KiB
Diff
38 lines
1.1 KiB
Diff
From 1ffda222e9676022f70fdf8c7735987051e5ff7c Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Sun, 20 Mar 2016 06:44:49 -0400
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Subject: [PATCH] Access items by EquipmentSlot
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diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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index 88ce9dc6..96916ec9 100644
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--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
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+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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@@ -215,4 +215,23 @@ public interface PlayerInventory extends Inventory {
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@Override
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@Nullable
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public HumanEntity getHolder();
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+
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+ // Paper start
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+ /**
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+ * Gets the {@link ItemStack} found in the slot.
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+ *
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+ * @param slot The slot
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+ * @return The item stack in the slot
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+ */
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+ @Nullable
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+ ItemStack getItem(@NotNull EquipmentSlot slot);
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+
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+ /**
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+ * Sets the {@link ItemStack} at the given {@link EquipmentSlot}.
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+ *
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+ * @param slot The slot for the stack
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+ * @param stack The item stack to set
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+ */
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+ void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack stack);
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+ // Paper end
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}
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--
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2.25.0.windows.1
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