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Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
49 lines
3.0 KiB
Diff
49 lines
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: AlphaBlend <whizkid3000@hotmail.com>
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Date: Sun, 16 Oct 2016 23:19:30 -0700
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Subject: [PATCH] Add EntityZapEvent
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diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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index 2a7c82be934a965ba26dc7bf1f60689360bda487..33d1a6b31afec4dbeb00dcabf50c5840852102d6 100644
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--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
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+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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@@ -836,9 +836,17 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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@Override
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public void thunderHit(ServerLevel world, LightningBolt lightning) {
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if (world.getDifficulty() != Difficulty.PEACEFUL) {
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- Villager.LOGGER.info("Villager {} was struck by lightning {}.", this, lightning);
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+ // Paper - move log down, event can cancel
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Witch entitywitch = (Witch) EntityType.WITCH.create(world);
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+ // Paper start
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityZapEvent(this, lightning, entitywitch).isCancelled()) {
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+ return;
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+ }
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+ // Paper end
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+
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+ if (org.spigotmc.SpigotConfig.logVillagerDeaths) Villager.LOGGER.info("Villager {} was struck by lightning {}.", this, lightning); // Paper - move log down, event can cancel
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+
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entitywitch.moveTo(this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
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entitywitch.finalizeSpawn(world, world.getCurrentDifficultyAt(entitywitch.blockPosition()), MobSpawnType.CONVERSION, (SpawnGroupData) null, (CompoundTag) null);
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entitywitch.setNoAi(this.isNoAi());
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 97a614e2367439dbface4a258f966c0440ef965d..a2e289ac5e3d0d04b65ec3bf03bebbaad585cc24 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1153,6 +1153,14 @@ public class CraftEventFactory {
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return event;
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}
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+ // Paper start
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+ public static com.destroystokyo.paper.event.entity.EntityZapEvent callEntityZapEvent (Entity entity, Entity lightning, Entity changedEntity) {
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+ com.destroystokyo.paper.event.entity.EntityZapEvent event = new com.destroystokyo.paper.event.entity.EntityZapEvent(entity.getBukkitEntity(), (LightningStrike) lightning.getBukkitEntity(), changedEntity.getBukkitEntity());
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+ entity.getBukkitEntity().getServer().getPluginManager().callEvent(event);
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+ return event;
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+ }
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+ // Paper end
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+
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public static HorseJumpEvent callHorseJumpEvent(Entity horse, float power) {
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HorseJumpEvent event = new HorseJumpEvent((AbstractHorse) horse.getBukkitEntity(), power);
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horse.getBukkitEntity().getServer().getPluginManager().callEvent(event);
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