Paper/patches/server/0111-Cache-user-authenticator-threads.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

64 lines
3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Fri, 25 Nov 2016 13:22:40 +0000
Subject: [PATCH] Cache user authenticator threads
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index bcf189d0ae917b99fff62167740ddb0012082138..71581c619d369d443908ed475d9a4d2d6ef07e5c 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -118,6 +118,8 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
}
+ private static final java.util.concurrent.ExecutorService authenticatorPool = new java.util.concurrent.ThreadPoolExecutor(0, 16, 60L, java.util.concurrent.TimeUnit.SECONDS, new java.util.concurrent.SynchronousQueue<>(), new com.google.common.util.concurrent.ThreadFactoryBuilder().setNameFormat("User Authenticator #%d").setUncaughtExceptionHandler(new DefaultUncaughtExceptionHandler(LOGGER)).build()); // Paper - Cache authenticator threads
+
// Spigot start
public void initUUID()
{
@@ -242,8 +244,8 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
this.connection.send(new ClientboundHelloPacket("", this.server.getKeyPair().getPublic().getEncoded(), this.nonce));
} else {
// Spigot start
- new Thread("User Authenticator #" + ServerLoginPacketListenerImpl.UNIQUE_THREAD_ID.incrementAndGet()) {
-
+ // Paper start - Cache authenticator threads
+ authenticatorPool.execute(new Runnable() {
@Override
public void run() {
try {
@@ -254,7 +256,8 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + ServerLoginPacketListenerImpl.this.gameProfile.getName(), ex);
}
}
- }.start();
+ });
+ // Paper end
// Spigot end
}
@@ -297,7 +300,8 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
throw new IllegalStateException("Protocol error", cryptographyexception);
}
- Thread thread = new Thread("User Authenticator #" + ServerLoginPacketListenerImpl.UNIQUE_THREAD_ID.incrementAndGet()) {
+ // Paper start - Cache authenticator threads
+ authenticatorPool.execute(new Runnable() {
public void run() {
GameProfile gameprofile = ServerLoginPacketListenerImpl.this.gameProfile;
@@ -342,10 +346,8 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
return ServerLoginPacketListenerImpl.this.server.getPreventProxyConnections() && socketaddress instanceof InetSocketAddress ? ((InetSocketAddress) socketaddress).getAddress() : null;
}
- };
-
- thread.setUncaughtExceptionHandler(new DefaultUncaughtExceptionHandler(ServerLoginPacketListenerImpl.LOGGER));
- thread.start();
+ });
+ // Paper end
}
// Spigot start