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01a13871de
Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
72 lines
4.0 KiB
Diff
72 lines
4.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Minecrell <minecrell@minecrell.net>
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Date: Thu, 21 Sep 2017 16:14:55 +0200
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Subject: [PATCH] Handle plugin prefixes using Log4J configuration
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Display logger name in the console for all loggers except the
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root logger, Bukkit's logger ("Minecraft") and Minecraft loggers.
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Since plugins now use the plugin name as logger name this will
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restore the plugin prefixes without having to prepend them manually
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to the log messages.
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Logger prefixes are shown by default for all loggers except for
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the root logger, the Minecraft/Mojang loggers and the Bukkit loggers.
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This may cause additional prefixes to be disabled for plugins bypassing
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the plugin logger.
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diff --git a/build.gradle.kts b/build.gradle.kts
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index d4141a24cb5ba20e8c53c85206b32120ff18eb48..a57fad0a75fe18f70d3dd6cd5c6a2ab90eb0498d 100644
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--- a/build.gradle.kts
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+++ b/build.gradle.kts
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@@ -17,7 +17,7 @@ dependencies {
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all its classes to check if they are plugins.
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Scanning takes about 1-2 seconds so adding this speeds up the server start.
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*/
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- runtimeOnly("org.apache.logging.log4j:log4j-core:2.14.1")
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+ implementation("org.apache.logging.log4j:log4j-core:2.14.1") // Paper - implementation
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// Paper end
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implementation("org.apache.logging.log4j:log4j-iostreams:2.17.1") // Paper
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implementation("org.ow2.asm:asm:9.3")
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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index 051d7c7fc5796ad056ae1ba5e5e630fde8794108..c2e3d32e51902503af88f089e366e784f42d999a 100644
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--- a/src/main/java/org/spigotmc/SpigotConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotConfig.java
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@@ -290,7 +290,7 @@ public class SpigotConfig
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private static void playerSample()
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{
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SpigotConfig.playerSample = SpigotConfig.getInt( "settings.sample-count", 12 );
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- System.out.println( "Server Ping Player Sample Count: " + SpigotConfig.playerSample );
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+ Bukkit.getLogger().log( Level.INFO, "Server Ping Player Sample Count: {0}", playerSample ); // Paper - Use logger
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}
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public static int playerShuffle;
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diff --git a/src/main/resources/log4j2.xml b/src/main/resources/log4j2.xml
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index 620b9490e5f159080e50289d127404a1b56adbef..a8bdaaeaa1a9316848416f0533739b9b083ca151 100644
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--- a/src/main/resources/log4j2.xml
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+++ b/src/main/resources/log4j2.xml
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@@ -5,10 +5,22 @@
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<PatternLayout pattern="[%d{HH:mm:ss} %level]: %msg%n" />
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</Queue>
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<TerminalConsole name="TerminalConsole">
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- <PatternLayout pattern="%highlightError{[%d{HH:mm:ss} %level]: %minecraftFormatting{%msg}%n%xEx}" />
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+ <PatternLayout>
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+ <LoggerNamePatternSelector defaultPattern="%highlightError{[%d{HH:mm:ss} %level]: [%logger] %minecraftFormatting{%msg}%n%xEx}">
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+ <!-- Log root, Minecraft, Mojang and Bukkit loggers without prefix -->
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+ <PatternMatch key=",net.minecraft.,Minecraft,com.mojang."
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+ pattern="%highlightError{[%d{HH:mm:ss} %level]: %minecraftFormatting{%msg}%n%xEx}" />
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+ </LoggerNamePatternSelector>
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+ </PatternLayout>
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</TerminalConsole>
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<RollingRandomAccessFile name="File" fileName="logs/latest.log" filePattern="logs/%d{yyyy-MM-dd}-%i.log.gz">
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- <PatternLayout pattern="[%d{HH:mm:ss}] [%t/%level]: %minecraftFormatting{%msg}{strip}%n" />
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+ <PatternLayout>
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+ <LoggerNamePatternSelector defaultPattern="[%d{HH:mm:ss}] [%t/%level]: [%logger] %minecraftFormatting{%msg}{strip}%n">
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+ <!-- Log root, Minecraft, Mojang and Bukkit loggers without prefix -->
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+ <PatternMatch key=",net.minecraft.,Minecraft,com.mojang."
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+ pattern="[%d{HH:mm:ss}] [%t/%level]: %minecraftFormatting{%msg}{strip}%n" />
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+ </LoggerNamePatternSelector>
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+ </PatternLayout>
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<Policies>
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<TimeBasedTriggeringPolicy />
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<OnStartupTriggeringPolicy />
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