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ffb572ce9a
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
58 lines
1.6 KiB
Diff
58 lines
1.6 KiB
Diff
From f63d0416b0cfb04ee48688f93db07c1c439e4c1c Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Sat, 2 Apr 2016 05:08:36 -0400
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Subject: [PATCH] Add PlayerUseUnknownEntityEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
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new file mode 100644
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index 00000000..70eeaf5c
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
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@@ -0,0 +1,42 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.EquipmentSlot;
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+
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+public class PlayerUseUnknownEntityEvent extends PlayerEvent {
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+
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+ private static final HandlerList handlers = new HandlerList();
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+ private final int entityId;
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+ private final boolean attack;
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+ private final EquipmentSlot hand;
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+
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+ public PlayerUseUnknownEntityEvent(Player who, int entityId, boolean attack, EquipmentSlot hand) {
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+ super(who);
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+ this.entityId = entityId;
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+ this.attack = attack;
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+ this.hand = hand;
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+ }
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+
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+ public int getEntityId() {
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+ return this.entityId;
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+ }
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+
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+ public boolean isAttack() {
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+ return this.attack;
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+ }
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+
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+ public EquipmentSlot getHand() {
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+ return this.hand;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.12.2
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