mirror of
https://github.com/PaperMC/Paper.git
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4e958e229f
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: zml <zml@stellardrift.ca> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
149 lines
6.8 KiB
Diff
149 lines
6.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 2 Mar 2016 11:59:48 -0600
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Subject: [PATCH] Optimize explosions
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The process of determining an entity's exposure from explosions can be
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expensive when there are hundreds or more entities in range.
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This patch adds a per-tick cache that is used for storing and retrieving
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an entity's exposure during an explosion.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index e6e18f309dc09ea9416ea37dcc697ddc2b571a96..4881b03d470646843bad1bc343eb6a6ab9072d8e 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -155,4 +155,10 @@ public class PaperWorldConfig {
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disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
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log("End credits disabled: " + disableEndCredits);
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}
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+
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+ public boolean optimizeExplosions;
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+ private void optimizeExplosions() {
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+ optimizeExplosions = getBoolean("optimize-explosions", false);
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+ log("Optimize explosions: " + optimizeExplosions);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java
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index afe61a1ddc75f155836411b6749198f71ed09919..ac39b02ec5f02f6f2db9f293513686d2d29d4036 100644
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--- a/src/main/java/net/minecraft/server/Explosion.java
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+++ b/src/main/java/net/minecraft/server/Explosion.java
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@@ -173,7 +173,7 @@ public class Explosion {
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d8 /= d11;
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d9 /= d11;
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d10 /= d11;
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- double d12 = (double) a(vec3d, entity);
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+ double d12 = this.getBlockDensity(vec3d, entity); // Paper - Optimize explosions
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double d13 = (1.0D - d7) * d12;
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// CraftBukkit start
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@@ -392,4 +392,84 @@ public class Explosion {
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private Effect() {}
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}
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+ // Paper start - Optimize explosions
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+ private float getBlockDensity(Vec3D vec3d, Entity entity) {
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+ if (!this.world.paperConfig.optimizeExplosions) {
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+ return a(vec3d, entity);
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+ }
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+ CacheKey key = new CacheKey(this, entity.getBoundingBox());
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+ Float blockDensity = this.world.explosionDensityCache.get(key);
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+ if (blockDensity == null) {
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+ blockDensity = a(vec3d, entity);
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+ this.world.explosionDensityCache.put(key, blockDensity);
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+ }
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+
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+ return blockDensity;
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+ }
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+
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+ static class CacheKey {
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+ private final World world;
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+ private final double posX, posY, posZ;
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+ private final double minX, minY, minZ;
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+ private final double maxX, maxY, maxZ;
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+
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+ public CacheKey(Explosion explosion, AxisAlignedBB aabb) {
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+ this.world = explosion.world;
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+ this.posX = explosion.posX;
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+ this.posY = explosion.posY;
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+ this.posZ = explosion.posZ;
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+ this.minX = aabb.minX;
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+ this.minY = aabb.minY;
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+ this.minZ = aabb.minZ;
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+ this.maxX = aabb.maxX;
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+ this.maxY = aabb.maxY;
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+ this.maxZ = aabb.maxZ;
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+ }
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+
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+ @Override
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+ public boolean equals(Object o) {
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+ if (this == o) return true;
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+ if (o == null || getClass() != o.getClass()) return false;
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+
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+ CacheKey cacheKey = (CacheKey) o;
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+
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+ if (Double.compare(cacheKey.posX, posX) != 0) return false;
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+ if (Double.compare(cacheKey.posY, posY) != 0) return false;
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+ if (Double.compare(cacheKey.posZ, posZ) != 0) return false;
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+ if (Double.compare(cacheKey.minX, minX) != 0) return false;
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+ if (Double.compare(cacheKey.minY, minY) != 0) return false;
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+ if (Double.compare(cacheKey.minZ, minZ) != 0) return false;
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+ if (Double.compare(cacheKey.maxX, maxX) != 0) return false;
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+ if (Double.compare(cacheKey.maxY, maxY) != 0) return false;
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+ if (Double.compare(cacheKey.maxZ, maxZ) != 0) return false;
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+ return world.equals(cacheKey.world);
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+ }
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+
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+ @Override
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+ public int hashCode() {
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+ int result;
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+ long temp;
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+ result = world.hashCode();
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+ temp = Double.doubleToLongBits(posX);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(posY);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(posZ);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(minX);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(minY);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(minZ);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(maxX);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(maxY);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(maxZ);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ return result;
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+ }
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 478dfe231720324e995dc4123fbf19b9ce26c16e..5b4b6810586761072a790b7bbe3368d26cd5bb13 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1207,6 +1207,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.methodProfiler.exit();
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this.methodProfiler.exit();
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+ worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
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}
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this.methodProfiler.exitEnter("connection");
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 21868a246d01c0f8c8642e42f82f66632b3bcadd..ca874ef00a925095c01767f5b41737302645f149 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -84,6 +84,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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private org.spigotmc.TickLimiter entityLimiter;
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private org.spigotmc.TickLimiter tileLimiter;
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private int tileTickPosition;
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+ public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
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public CraftWorld getWorld() {
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return this.world;
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