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f521a18a17
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 75a0ee4f SPIGOT-6691: Material.LAVA_CAULDRON is not Levelled CraftBukkit Changes: e1c96e50 SPIGOT-6682: Blocking with shield not reset after die 97f629b6 SPIGOT-6220: Structures in the world with custom generator not work 85379258 Increase outdated build delay f7f8dce4 SPIGOT-6552: Some inventory types reset cursor on switch
34 lines
1.7 KiB
Diff
34 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Tue, 27 Dec 2016 01:57:57 +0000
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Subject: [PATCH] Properly fix item duplication bug
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Credit to prplz for figuring out the real issue
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 56599cda3b8fcb61fc34d23b8bdc81fe2b8cebd7..b40d1e5692b476df939a8378af7c1c2b2ebcf1f7 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -2127,7 +2127,7 @@ public class ServerPlayer extends Player {
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@Override
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public boolean isImmobile() {
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- return super.isImmobile() || !this.getBukkitEntity().isOnline();
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+ return super.isImmobile() || (this.connection != null && this.connection.isDisconnected()); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 9026dd91f8d874209bbfd4cdfd3c41e37cdd7560..6eb01dcf59fda2656b6d93b0c39380302665f930 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2810,7 +2810,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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public final boolean isDisconnected() {
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- return !this.player.joining && !this.connection.isConnected();
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+ return (!this.player.joining && !this.connection.isConnected()) || this.processedDisconnect; // Paper
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}
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// CraftBukkit end
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