Paper/patches/server/0551-Implement-API-to-expose-exact-interaction-point.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

60 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Madeline Miller <mnmiller1@me.com>
Date: Mon, 4 Jan 2021 16:40:27 +1000
Subject: [PATCH] Implement API to expose exact interaction point
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 1b45c1483a7ebad47162483b51036f9dfcdf62f6..32746dfbc2fdfc150583676b1bf0762398b76d75 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -507,7 +507,7 @@ public class ServerPlayerGameMode {
cancelledBlock = true;
}
- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand);
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation()); // Paper
this.firedInteract = true;
this.interactResult = event.useItemInHand() == Event.Result.DENY;
this.interactPosition = blockposition.immutable();
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 2b480c1de5487febc9033fd96ed3eaffc0179fed..37e89f7103c1e28028ee3892e1b0123bf3dedd3f 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -56,7 +56,9 @@ import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
+import net.minecraft.world.phys.Vec3;
import org.bukkit.Bukkit;
+import org.bukkit.Location; // Paper
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Server;
@@ -473,7 +475,13 @@ public class CraftEventFactory {
return CraftEventFactory.callPlayerInteractEvent(who, action, position, direction, itemstack, false, hand);
}
+ // Paper start - Add interactionPoint
public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand) {
+ return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, hand, null);
+ }
+
+ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 hitVec) {
+ // Paper end
Player player = (who == null) ? null : (Player) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
@@ -499,7 +507,10 @@ public class CraftEventFactory {
itemInHand = null;
}
- PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == InteractionHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND));
+ // Paper start
+ Location interactionPoint = hitVec == null ? null : new Location(craftWorld, hitVec.x, hitVec.y, hitVec.z);
+ PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == InteractionHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND), interactionPoint);
+ // Paper end
if (cancelledBlock) {
event.setUseInteractedBlock(Event.Result.DENY);
}