Paper/patches/server/0433-Add-Plugin-Tickets-to-API-Chunk-Methods.patch
2022-12-07 21:16:54 +01:00

122 lines
7.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 9 Jun 2020 03:33:03 -0400
Subject: [PATCH] Add Plugin Tickets to API Chunk Methods
Like previous versions, plugins loading chunks kept them loaded until
they garbage collected to avoid constant spamming of chunk loads
This adds tickets to a few more places so that they can be unloaded.
Additionally, this drops their ticket level to BORDER so they wont be ticking
so they will just sit inactive instead.
Using .loadChunk to keep a chunk ticking was a horrible idea for upstream
when we have TWO methods that are able to do that already in the API.
Also reduce their collection count down to a maximum of 1 second. Barely
anyone knows what chunk-gc is in bukkit.yml as its less relevant now, and
since this wasn't spigot behavior, this is safe to mostly ignore (unless someone
wants it to collect even faster, they can restore that setting back to 1 instead of 20+)
Not adding it to .getType() though to keep behavior consistent with vanilla for performance reasons.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 69cf645d88756c4b11942e07bdc41d56b6732825..0b6f9567aaad080ff2a21be9e17a93d2d24fd010 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -373,7 +373,7 @@ public final class CraftServer implements Server {
this.overrideSpawnLimits();
console.autosavePeriod = this.configuration.getInt("ticks-per.autosave");
this.warningState = WarningState.value(this.configuration.getString("settings.deprecated-verbose"));
- TicketType.PLUGIN.timeout = this.configuration.getInt("chunk-gc.period-in-ticks");
+ TicketType.PLUGIN.timeout = Math.min(20, this.configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
this.minimumAPI = this.configuration.getString("settings.minimum-api");
this.loadIcon();
@@ -944,7 +944,7 @@ public final class CraftServer implements Server {
this.console.setMotd(config.motd);
this.overrideSpawnLimits();
this.warningState = WarningState.value(this.configuration.getString("settings.deprecated-verbose"));
- TicketType.PLUGIN.timeout = this.configuration.getInt("chunk-gc.period-in-ticks");
+ TicketType.PLUGIN.timeout = Math.min(20, configuration.getInt("chunk-gc.period-in-ticks")); // Paper - cap plugin loads to 1 second
this.minimumAPI = this.configuration.getString("settings.minimum-api");
this.printSaveWarning = false;
console.autosavePeriod = this.configuration.getInt("ticks-per.autosave");
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 72721a229f1febc23575ed994261efb1192a99d2..f3723a8219881d55959e7231e230d28bfb521dcd 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -281,8 +281,21 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public Chunk getChunkAt(int x, int z) {
- return this.world.getChunkSource().getChunk(x, z, true).bukkitChunk;
+ // Paper start - add ticket to hold chunk for a little while longer if plugin accesses it
+ net.minecraft.world.level.chunk.LevelChunk chunk = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ if (chunk == null) {
+ addTicket(x, z);
+ chunk = this.world.getChunkSource().getChunk(x, z, true);
+ }
+ return chunk.bukkitChunk;
+ // Paper end
+ }
+
+ // Paper start
+ private void addTicket(int x, int z) {
+ io.papermc.paper.util.MCUtil.MAIN_EXECUTOR.execute(() -> world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE)); // Paper
}
+ // Paper end
@Override
public Chunk getChunkAt(Block block) {
@@ -349,7 +362,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public boolean unloadChunkRequest(int x, int z) {
org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
if (this.isChunkLoaded(x, z)) {
- this.world.getChunkSource().removeRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 1, Unit.INSTANCE);
+ this.world.getChunkSource().removeRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper
}
return true;
@@ -435,9 +448,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
// Paper start - Optimize this method
ChunkPos chunkPos = new ChunkPos(x, z);
+ ChunkAccess immediate = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z); // Paper
+ if (immediate != null) return true; // Paper
if (!generate) {
- ChunkAccess immediate = world.getChunkSource().getChunkAtImmediately(x, z);
+
+ //IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z); // Paper
if (immediate == null) {
immediate = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
}
@@ -445,7 +461,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
if (!(immediate instanceof ImposterProtoChunk) && !(immediate instanceof net.minecraft.world.level.chunk.LevelChunk)) {
return false; // not full status
}
- world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
world.getChunk(x, z); // make sure we're at ticket level 32 or lower
return true;
}
@@ -471,7 +487,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// we do this so we do not re-read the chunk data on disk
}
- world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
return true;
// Paper end
@@ -2147,6 +2163,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(this.getHandle(), x, z, gen, ChunkStatus.FULL, true, priority, (c) -> {
net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk)c;
+ if (chunk != null) addTicket(x, z); // Paper
ret.complete(chunk == null ? null : chunk.getBukkitChunk());
});
});