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20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
23 lines
1.2 KiB
Diff
23 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 9 Jan 2021 14:17:07 +0100
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Subject: [PATCH] Remove stale POIs
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 8c32f34a3bf03f4e95bf961f33e6e98368e7e961..cd791e727bf66ff32ffeeae68e5c110502fbdd37 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1933,6 +1933,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
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});
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optional1.ifPresent((holder) -> {
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this.getServer().execute(() -> {
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+ // Paper start
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+ if (optional.isEmpty() && this.getPoiManager().exists(blockposition1, poiType -> true)) {
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+ this.getPoiManager().remove(blockposition1);
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+ }
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+ // Paper end
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this.getPoiManager().add(blockposition1, holder);
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DebugPackets.sendPoiAddedPacket(this, blockposition1);
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});
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