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Chunk related stuff will need to be revisted later
23 lines
1.1 KiB
Diff
23 lines
1.1 KiB
Diff
From d4cdb325da7cbe6154860e78f0bbec61ecea6c14 Mon Sep 17 00:00:00 2001
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From: Michael Himing <mhiming@gmail.com>
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Date: Sun, 8 Jan 2017 18:50:35 +1100
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Subject: [PATCH] Fix block break desync
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 6874563e4..868d0e98b 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1176,6 +1176,8 @@ public class PlayerConnection implements PacketListenerPlayIn {
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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if (d3 > 36.0D) {
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+ if (worldserver.isChunkLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4)) // Paper - Fix block break desync - Don't send for unloaded chunks
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+ this.sendPacket(new PacketPlayOutBlockChange(worldserver, blockposition)); // Paper - Fix block break desync
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return;
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} else if (blockposition.getY() >= this.minecraftServer.getMaxBuildHeight()) {
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return;
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--
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2.21.0
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