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3a70bed5f4
I have tested that the Replenishing Feature still works as expected.
Lootable API's that now have Bukkit equivalents are now deprecated.
Bukkit Changes:
f0f33981 SPIGOT-1936: LootTable API
CraftBukkit Changes:
c0df4b82
SPIGOT-1936: LootTable API
56 lines
2.8 KiB
Diff
56 lines
2.8 KiB
Diff
From e8b18bc8a81789c57bb9b9af47ba408d3fb10756 Mon Sep 17 00:00:00 2001
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From: Suddenly <suddenly@suddenly.coffee>
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Date: Tue, 1 Mar 2016 13:51:54 -0600
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Subject: [PATCH] Add configurable despawn distances for living entities
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index de8680e4dd..02f7e506e3 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -92,4 +92,20 @@ public class PaperWorldConfig {
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private void nerfedMobsShouldJump() {
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nerfedMobsShouldJump = getBoolean("spawner-nerfed-mobs-should-jump", false);
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}
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+
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+ public int softDespawnDistance;
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+ public int hardDespawnDistance;
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+ private void despawnDistances() {
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+ softDespawnDistance = getInt("despawn-ranges.soft", 32); // 32^2 = 1024, Minecraft Default
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+ hardDespawnDistance = getInt("despawn-ranges.hard", 128); // 128^2 = 16384, Minecraft Default
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+
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+ if (softDespawnDistance > hardDespawnDistance) {
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+ softDespawnDistance = hardDespawnDistance;
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+ }
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+
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+ log("Living Entity Despawn Ranges: Soft: " + softDespawnDistance + " Hard: " + hardDespawnDistance);
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+
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+ softDespawnDistance = softDespawnDistance*softDespawnDistance;
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+ hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
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index 6e324ad589..98b28e8573 100644
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--- a/src/main/java/net/minecraft/server/EntityInsentient.java
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+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
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@@ -625,13 +625,13 @@ public abstract class EntityInsentient extends EntityLiving {
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double d2 = entityhuman.locZ - this.locZ;
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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- if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (d3 > world.paperConfig.hardDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.die();
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}
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- if (this.ticksFarFromPlayer > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (this.ticksFarFromPlayer > 600 && this.random.nextInt(800) == 0 && d3 > world.paperConfig.softDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.die();
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- } else if (d3 < 1024.0D) {
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+ } else if (d3 < world.paperConfig.softDespawnDistance) { // Paper - custom despawn distances
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this.ticksFarFromPlayer = 0;
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}
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}
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--
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2.18.0
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