mirror of
https://github.com/PaperMC/Paper.git
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140 lines
7.2 KiB
Diff
140 lines
7.2 KiB
Diff
From c948544e80b194dd53b68464dc3b120549323a40 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Wed, 18 Dec 2013 13:32:10 +1100
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Subject: [PATCH] Fire PreLogin Events in Offline Mode
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 97c88ea..1fa9626 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -13,6 +13,7 @@ import java.util.Arrays;
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import java.util.Random;
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import java.util.UUID;
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import java.util.concurrent.atomic.AtomicInteger;
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+import java.util.logging.Level;
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import javax.crypto.SecretKey;
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import org.apache.commons.lang3.Validate;
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import org.apache.logging.log4j.LogManager;
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@@ -80,10 +81,23 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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}
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+ // Spigot start
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+ public void initUUID()
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+ {
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+ UUID uuid = UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + this.i.getName() ).getBytes( Charsets.UTF_8 ) );
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+
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+ this.i = new GameProfile( uuid, this.i.getName() );
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+ }
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+ // Spigot end
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+
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public void b() {
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+ // Spigot start - Moved to initUUID
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+ /*
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if (!this.i.isComplete()) {
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this.i = this.a(this.i);
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}
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+ */
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+ // Spigot end
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// CraftBukkit start - fire PlayerLoginEvent
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EntityPlayer s = this.server.getPlayerList().attemptLogin(this, this.i, hostname);
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@@ -133,7 +147,15 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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this.g = LoginListener.EnumProtocolState.KEY;
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this.networkManager.handle(new PacketLoginOutEncryptionBegin(this.j, this.server.Q().getPublic(), this.e));
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} else {
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- this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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+ // Spigot start
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+ try {
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+ initUUID();
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+ new LoginHandler().fireEvents();
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+ } catch (Exception ex) {
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+ disconnect("Failed to verify username!");
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+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + i.getName(), ex);
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+ }
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+ // Spigot end
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}
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}
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@@ -162,6 +184,40 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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return;
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}
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+ new LoginHandler().fireEvents();
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+ } else if (LoginListener.this.server.T()) {
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+ LoginListener.c.warn("Failed to verify username but will let them in anyway!");
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+ LoginListener.this.i = LoginListener.this.a(gameprofile);
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+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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+ } else {
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+ LoginListener.this.disconnect("Failed to verify username!");
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+ LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
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+ }
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+ } catch (AuthenticationUnavailableException authenticationunavailableexception) {
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+ if (LoginListener.this.server.T()) {
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+ LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
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+ LoginListener.this.i = LoginListener.this.a(gameprofile);
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+ LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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+ } else {
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+ LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
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+ LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
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+ }
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+ // CraftBukkit start - catch all exceptions
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+ } catch (Exception exception) {
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+ disconnect("Failed to verify username!");
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+ server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
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+ // CraftBukkit end
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+ }
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+
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+ }
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+ }).start();
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+ }
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+ }
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+
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+ // Spigot start
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+ public class LoginHandler {
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+
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+ public void fireEvents() throws Exception {
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String playerName = i.getName();
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java.net.InetAddress address = ((java.net.InetSocketAddress) networkManager.getSocketAddress()).getAddress();
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java.util.UUID uniqueId = i.getId();
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@@ -196,34 +252,9 @@ public class LoginListener implements PacketLoginInListener, IUpdatePlayerListBo
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// CraftBukkit end
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LoginListener.c.info("UUID of player " + LoginListener.this.i.getName() + " is " + LoginListener.this.i.getId());
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LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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- } else if (LoginListener.this.server.T()) {
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- LoginListener.c.warn("Failed to verify username but will let them in anyway!");
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- LoginListener.this.i = LoginListener.this.a(gameprofile);
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- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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- } else {
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- LoginListener.this.disconnect("Failed to verify username!");
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- LoginListener.c.error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
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- }
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- } catch (AuthenticationUnavailableException authenticationunavailableexception) {
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- if (LoginListener.this.server.T()) {
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- LoginListener.c.warn("Authentication servers are down but will let them in anyway!");
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- LoginListener.this.i = LoginListener.this.a(gameprofile);
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- LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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- } else {
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- LoginListener.this.disconnect("Authentication servers are down. Please try again later, sorry!");
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- LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
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- }
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- // CraftBukkit start - catch all exceptions
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- } catch (Exception exception) {
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- disconnect("Failed to verify username!");
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- server.server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
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- // CraftBukkit end
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- }
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-
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- }
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- }).start();
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}
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}
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+ // Spigot end
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protected GameProfile a(GameProfile gameprofile) {
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UUID uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + gameprofile.getName()).getBytes(Charsets.UTF_8));
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--
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2.1.4
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