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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d352d965 SPIGOT-7221: Add Enemy (Entity) interface CraftBukkit Changes: 397c5557c SPIGOT-7221: Add Enemy (Entity) interface a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
21 lines
1.2 KiB
Diff
21 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Doc <nachito94@msn.com>
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Date: Fri, 15 Apr 2022 17:40:30 -0400
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Subject: [PATCH] Use username instead of display name in
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PlayerList#getPlayerStats
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 3d458d034cf074f56fc828ced0f3b97b096371ea..af78bee12160435fc2ea01bfa7a1cd919e353833 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -1398,7 +1398,7 @@ public abstract class PlayerList {
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// CraftBukkit start
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public ServerStatsCounter getPlayerStats(ServerPlayer entityhuman) {
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ServerStatsCounter serverstatisticmanager = entityhuman.getStats();
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- return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getDisplayName().getString()) : serverstatisticmanager;
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+ return serverstatisticmanager == null ? this.getPlayerStats(entityhuman.getUUID(), entityhuman.getGameProfile().getName()) : serverstatisticmanager; // Paper - use username and not display name
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}
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public ServerStatsCounter getPlayerStats(UUID uuid, String displayName) {
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