mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-22 18:45:54 +01:00
117 lines
8.3 KiB
Diff
117 lines
8.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: TonytheMacaroni <tonythemacaroni123@gmail.com>
|
|
Date: Wed, 6 Sep 2023 19:24:16 -0400
|
|
Subject: [PATCH] Add predicate for blocks when raytracing
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java
|
|
index c978f3b2d42f512e982f289e76c2422e41b7eec6..bb8e962e63c7a2d931f9bd7f7c002aa35cfa5fd3 100644
|
|
--- a/src/main/java/net/minecraft/world/level/BlockGetter.java
|
|
+++ b/src/main/java/net/minecraft/world/level/BlockGetter.java
|
|
@@ -70,6 +70,12 @@ public interface BlockGetter extends LevelHeightAccessor {
|
|
|
|
// CraftBukkit start - moved block handling into separate method for use by Block#rayTrace
|
|
default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition) {
|
|
+ // Paper start - Add predicate for blocks when raytracing
|
|
+ return clip(raytrace1, blockposition, null);
|
|
+ }
|
|
+
|
|
+ default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition, java.util.function.Predicate<? super org.bukkit.block.Block> canCollide) {
|
|
+ // Paper end - Add predicate for blocks when raytracing
|
|
// Paper start - Prevent raytrace from loading chunks
|
|
BlockState iblockdata = this.getBlockStateIfLoaded(blockposition);
|
|
if (iblockdata == null) {
|
|
@@ -79,7 +85,7 @@ public interface BlockGetter extends LevelHeightAccessor {
|
|
return BlockHitResult.miss(raytrace1.getTo(), Direction.getNearest(vec3d.x, vec3d.y, vec3d.z), BlockPos.containing(raytrace1.getTo()));
|
|
}
|
|
// Paper end - Prevent raytrace from loading chunks
|
|
- if (iblockdata.isAir()) return null; // Paper - Perf: optimise air cases
|
|
+ if (iblockdata.isAir() || (canCollide != null && this instanceof LevelAccessor levelAccessor && !canCollide.test(org.bukkit.craftbukkit.block.CraftBlock.at(levelAccessor, blockposition)))) return null; // Paper - Perf: optimise air cases & check canCollide predicate
|
|
FluidState fluid = iblockdata.getFluidState(); // Paper - Perf: don't need to go to world state again
|
|
Vec3 vec3d = raytrace1.getFrom();
|
|
Vec3 vec3d1 = raytrace1.getTo();
|
|
@@ -95,8 +101,14 @@ public interface BlockGetter extends LevelHeightAccessor {
|
|
// CraftBukkit end
|
|
|
|
default BlockHitResult clip(ClipContext context) {
|
|
+ // Paper start - Add predicate for blocks when raytracing
|
|
+ return clip(context, (java.util.function.Predicate<org.bukkit.block.Block>) null);
|
|
+ }
|
|
+
|
|
+ default BlockHitResult clip(ClipContext context, java.util.function.Predicate<? super org.bukkit.block.Block> canCollide) {
|
|
+ // Paper end - Add predicate for blocks when raytracing
|
|
return (BlockHitResult) BlockGetter.traverseBlocks(context.getFrom(), context.getTo(), context, (raytrace1, blockposition) -> {
|
|
- return this.clip(raytrace1, blockposition); // CraftBukkit - moved into separate method
|
|
+ return this.clip(raytrace1, blockposition, canCollide); // CraftBukkit - moved into separate method // Paper - Add predicate for blocks when raytracing
|
|
}, (raytrace1) -> {
|
|
Vec3 vec3d = raytrace1.getFrom().subtract(raytrace1.getTo());
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index 7927b702f8ce1e170f96a8150c5a76413a9fd918..ee3e8e3b766f7cc363001fb44ae1eb98679cbcc9 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -1117,9 +1117,15 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
|
|
@Override
|
|
public RayTraceResult rayTraceEntities(Location start, Vector direction, double maxDistance, double raySize, Predicate<? super Entity> filter) {
|
|
+ // Paper start - Add predicate for blocks when raytracing
|
|
+ return rayTraceEntities((io.papermc.paper.math.Position) start, direction, maxDistance, raySize, filter);
|
|
+ }
|
|
+
|
|
+ public RayTraceResult rayTraceEntities(io.papermc.paper.math.Position start, Vector direction, double maxDistance, double raySize, Predicate<? super Entity> filter) {
|
|
Preconditions.checkArgument(start != null, "Location start cannot be null");
|
|
- Preconditions.checkArgument(this.equals(start.getWorld()), "Location start cannot be in a different world");
|
|
- start.checkFinite();
|
|
+ Preconditions.checkArgument(!(start instanceof Location location) || this.equals(location.getWorld()), "Location start cannot be in a different world");
|
|
+ Preconditions.checkArgument(start.isFinite(), "Location start is not finite");
|
|
+ // Paper end - Add predicate for blocks when raytracing
|
|
|
|
Preconditions.checkArgument(direction != null, "Vector direction cannot be null");
|
|
direction.checkFinite();
|
|
@@ -1169,9 +1175,16 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
|
|
@Override
|
|
public RayTraceResult rayTraceBlocks(Location start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks) {
|
|
+ // Paper start - Add predicate for blocks when raytracing
|
|
+ return this.rayTraceBlocks(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks, null);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public RayTraceResult rayTraceBlocks(io.papermc.paper.math.Position start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, Predicate<? super Block> canCollide) {
|
|
Preconditions.checkArgument(start != null, "Location start cannot be null");
|
|
- Preconditions.checkArgument(this.equals(start.getWorld()), "Location start cannot be in a different world");
|
|
- start.checkFinite();
|
|
+ Preconditions.checkArgument(!(start instanceof Location location) || this.equals(location.getWorld()), "Location start cannot be in a different world");
|
|
+ Preconditions.checkArgument(start.isFinite(), "Location start is not finite");
|
|
+ // Paper end - Add predicate for blocks when raytracing
|
|
|
|
Preconditions.checkArgument(direction != null, "Vector direction cannot be null");
|
|
direction.checkFinite();
|
|
@@ -1184,16 +1197,23 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
}
|
|
|
|
Vector dir = direction.clone().normalize().multiply(maxDistance);
|
|
- Vec3 startPos = CraftLocation.toVec3D(start);
|
|
+ Vec3 startPos = io.papermc.paper.util.MCUtil.toVec3(start); // Paper - Add predicate for blocks when raytracing
|
|
Vec3 endPos = startPos.add(dir.getX(), dir.getY(), dir.getZ());
|
|
- HitResult nmsHitResult = this.getHandle().clip(new ClipContext(startPos, endPos, ignorePassableBlocks ? ClipContext.Block.COLLIDER : ClipContext.Block.OUTLINE, CraftFluidCollisionMode.toNMS(fluidCollisionMode), CollisionContext.empty()));
|
|
+ HitResult nmsHitResult = this.getHandle().clip(new ClipContext(startPos, endPos, ignorePassableBlocks ? ClipContext.Block.COLLIDER : ClipContext.Block.OUTLINE, CraftFluidCollisionMode.toNMS(fluidCollisionMode), CollisionContext.empty()), canCollide); // Paper - Add predicate for blocks when raytracing
|
|
|
|
return CraftRayTraceResult.fromNMS(this, nmsHitResult);
|
|
}
|
|
|
|
@Override
|
|
public RayTraceResult rayTrace(Location start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize, Predicate<? super Entity> filter) {
|
|
- RayTraceResult blockHit = this.rayTraceBlocks(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks);
|
|
+ // Paper start - Add predicate for blocks when raytracing
|
|
+ return this.rayTrace(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks, raySize, filter, null);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public RayTraceResult rayTrace(io.papermc.paper.math.Position start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize, Predicate<? super Entity> filter, Predicate<? super Block> canCollide) {
|
|
+ RayTraceResult blockHit = this.rayTraceBlocks(start, direction, maxDistance, fluidCollisionMode, ignorePassableBlocks, canCollide);
|
|
+ // Paper end - Add predicate for blocks when raytracing
|
|
Vector startVec = null;
|
|
double blockHitDistance = maxDistance;
|
|
|