Paper/Spigot-Server-Patches/0421-Lag-compensate-eating.patch
Aikar ec9fa36908
1.15.2 - Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
149527f7 SPIGOT-5782: Set Arrow Launched From Crossbow

CraftBukkit Changes:
be6aaf04 SPIGOT-5782: Set Arrow Launched From Crossbow
833da9c4 SPIGOT-5799: InventoryCloseEvent fires after PlayerQuitEvent
26c0084f SPIGOT-5675, SPIGOT-5798, MC-149563: Fix tracking of entities across dimensions
7f3e7c3f SPIGOT-5797: Zombie(Villagers) Instant Convert based on their lifetime
2020-06-23 20:28:43 -04:00

85 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 15:28:28 -0800
Subject: [PATCH] Lag compensate eating
When the server is lagging, players will wait longer when eating.
Change to also use a time check instead if it passes.
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 4f9255c0bc2ff46f34072846d2b0dc2e97f05db4..0ec0ddb7d0e3f25820fe064d75916407cb579eae 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -113,7 +113,7 @@ public abstract class EntityLiving extends Entity {
private int jumpTicks;
private float bD;
public ItemStack activeItem; // Paper - public
- protected int bl;
+ protected int bl; protected final int getEatTimeTicks() { return this.bl; } protected final void setEatTimeTicks(int value) { this.bl = value; } // Paper - OBFHELPER
protected int bm;
private BlockPosition bE;
private DamageSource bF;
@@ -2848,6 +2848,10 @@ public abstract class EntityLiving extends Entity {
return ((Byte) this.datawatcher.get(EntityLiving.ao) & 2) > 0 ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND;
}
+ // Paper start - lag compensate eating
+ protected long eatStartTime;
+ protected int totalEatTimeTicks;
+ // Paper end
private void o() {
if (this.isHandRaised()) {
if (ItemStack.d(this.b(this.getRaisedHand()), this.activeItem)) {
@@ -2856,7 +2860,14 @@ public abstract class EntityLiving extends Entity {
this.b(this.activeItem, 5);
}
- if (--this.bl == 0 && !this.world.isClientSide && !this.activeItem.m()) {
+
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
+ boolean shouldLagCompensate
+ = this.activeItem.getItem().isFood() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
+ if ((--this.bl == 0 || shouldLagCompensate) && !this.world.isClientSide && !this.activeItem.m()) {
+ this.setEatTimeTicks(0);
+ // Paper end
this.q();
}
} else {
@@ -2906,7 +2917,10 @@ public abstract class EntityLiving extends Entity {
if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
this.activeItem = itemstack;
- this.bl = itemstack.k();
+ // Paper start - lag compensate eating
+ this.bl = this.totalEatTimeTicks = itemstack.k();
+ this.eatStartTime = System.nanoTime();
+ // Paper end
if (!this.world.isClientSide) {
this.c(1, true);
this.c(2, enumhand == EnumHand.OFF_HAND);
@@ -2930,7 +2944,10 @@ public abstract class EntityLiving extends Entity {
}
} else if (!this.isHandRaised() && !this.activeItem.isEmpty()) {
this.activeItem = ItemStack.a;
- this.bl = 0;
+ // Paper start - lag compensate eating
+ this.bl = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
}
@@ -3052,7 +3069,10 @@ public abstract class EntityLiving extends Entity {
}
this.activeItem = ItemStack.a;
- this.bl = 0;
+ // Paper start - lag compensate eating
+ this.bl = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
public boolean isBlocking() {