mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-22 18:45:54 +01:00
ce0e78c103
compile fixes compile fixes
63 lines
4.3 KiB
Diff
63 lines
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: HexedHero <6012891+HexedHero@users.noreply.github.com>
|
|
Date: Fri, 23 Apr 2021 22:42:42 +0100
|
|
Subject: [PATCH] Expand PlayerRespawnEvent, fix passed parameter issues
|
|
|
|
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 4371c93b31ca14e29c05d72487a41351e710db86..70d5f1202c38d2b73510a8e1fe0863492384cf20 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -2716,7 +2716,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
|
case PERFORM_RESPAWN:
|
|
if (this.player.wonGame) {
|
|
this.player.wonGame = false;
|
|
- this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL);
|
|
+ this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, RespawnReason.END_PORTAL, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - Expand PlayerRespawnEvent
|
|
CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
|
|
} else {
|
|
if (this.player.getHealth() > 0.0F) {
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index dd02a271ca6b642ce8567d492c57faf6d9bcf146..454abe63a51e6d39a672778382842bdddeba3d9b 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -779,6 +779,12 @@ public abstract class PlayerList {
|
|
}
|
|
|
|
public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
|
|
+ // Paper start - Expand PlayerRespawnEvent
|
|
+ return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, reason, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
|
|
+ }
|
|
+
|
|
+ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
|
|
+ // Paper end - Expand PlayerRespawnEvent
|
|
entityplayer.stopRiding(); // CraftBukkit
|
|
this.players.remove(entityplayer);
|
|
this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
|
|
@@ -820,6 +826,7 @@ public abstract class PlayerList {
|
|
|
|
// Paper start - Add PlayerPostRespawnEvent
|
|
boolean isBedSpawn = false;
|
|
+ boolean isAnchorSpawn = false; // Paper - Fix PlayerRespawnEvent
|
|
boolean isRespawn = false;
|
|
boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
|
|
// Paper end - Add PlayerPostRespawnEvent
|
|
@@ -840,6 +847,7 @@ public abstract class PlayerList {
|
|
if (optional.isPresent()) {
|
|
BlockState iblockdata = worldserver1.getBlockState(blockposition);
|
|
boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
|
|
+ isAnchorSpawn = flag3; // Paper - Fix PlayerRespawnEvent
|
|
Vec3 vec3d = (Vec3) optional.get();
|
|
float f1;
|
|
|
|
@@ -868,7 +876,7 @@ public abstract class PlayerList {
|
|
}
|
|
|
|
Player respawnPlayer = entityplayer1.getBukkitEntity();
|
|
- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !flag2, flag2, reason);
|
|
+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - PlayerRespawnEvent changes
|
|
this.cserver.getPluginManager().callEvent(respawnEvent);
|
|
// Spigot Start
|
|
if (entityplayer.connection.isDisconnected()) {
|