Paper/patches/server/0191-Flag-to-disable-the-channel-limit.patch
Nassim Jahnke 06db5d08b0
Updated Upstream (Bukkit/CraftBukkit) (#6589)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
44cfe143 SPIGOT-6249: Add Missing Effect Constants

CraftBukkit Changes:
14928261 SPIGOT-6249: Add Missing Effect Constants
332335e1 SPIGOT-6731: "Nag author" message in CraftServer lists one author only
6cd975d0 SPIGOT-5732, SPIGOT-6387: Overhaul Hanging entities
2021-09-11 19:27:48 +02:00

32 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 31 Mar 2018 17:04:26 +0100
Subject: [PATCH] Flag to disable the channel limit
In some enviroments, the channel limit set by spigot can cause issues,
e.g. servers which allow and support the usage of mod packs.
provide an optional flag to disable this check, at your own risk.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 3426c1cfac6ad787891185bb1e8fa29edb682dd1..d14f4f8a457d62c4fdeaaab4062bc53bdd62d4aa 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -150,6 +150,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Paper start
private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
private String resourcePackHash;
+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
// Paper end
public CraftPlayer(CraftServer server, ServerPlayer entity) {
@@ -1609,7 +1610,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void addChannel(String channel) {
- Preconditions.checkState(this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
channel = StandardMessenger.validateAndCorrectChannel(channel);
if (this.channels.add(channel)) {
server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));