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https://github.com/PaperMC/Paper.git
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c97ce029e9
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues. Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong. This is now resolved. Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me. Please as always, backup your worlds and test before updating to 1.16.2! If you update to 1.16.2, there is no going back to an older build than this. --------------------------------- Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com> Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com> Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com> Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com> Co-authored-by: stonar96 <minecraft.stonar96@gmail.com> Co-authored-by: Shane Freeder <theboyetronic@gmail.com> Co-authored-by: Jason <jasonpenilla2@me.com> Co-authored-by: kashike <kashike@vq.lc> Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com> Co-authored-by: KennyTV <kennytv@t-online.de> Co-authored-by: commandblockguy <commandblockguy1@gmail.com> Co-authored-by: DigitalRegent <misterwener@gmail.com> Co-authored-by: ishland <ishlandmc@yeah.net>
169 lines
8.8 KiB
Diff
169 lines
8.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 7 May 2020 19:17:36 -0400
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Subject: [PATCH] Fix Light Command
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This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
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fix all light data in the chunks.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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index f7d98a5ba54d041eef10b04f821e0958ad898b0a..a12bc81933c15606b7cde46937f504eafc4ff030 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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@@ -20,6 +20,7 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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+import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import java.io.File;
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@@ -36,14 +37,14 @@ public class PaperCommand extends Command {
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public PaperCommand(String name) {
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super(name);
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this.description = "Paper related commands";
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- this.usageMessage = "/paper [heap | entity | reload | version | debug | dumpwaiting | chunkinfo | syncloadinfo]";
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+ this.usageMessage = "/paper [heap | entity | reload | version | debug | dumpwaiting | chunkinfo | syncloadinfo | fixlight]";
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this.setPermission("bukkit.command.paper");
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}
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@Override
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public List<String> tabComplete(CommandSender sender, String alias, String[] args, Location location) throws IllegalArgumentException {
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if (args.length <= 1)
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- return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "dumpwaiting", "chunkinfo", "syncloadinfo");
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+ return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "dumpwaiting", "chunkinfo", "syncloadinfo", "fixlight");
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switch (args[0].toLowerCase(Locale.ENGLISH))
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{
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@@ -144,6 +145,9 @@ public class PaperCommand extends Command {
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case "syncloadinfo":
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this.doSyncLoadInfo(sender, args);
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break;
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+ case "fixlight":
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+ this.doFixLight(sender, args);
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+ break;
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case "ver":
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case "version":
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Command ver = org.bukkit.Bukkit.getServer().getCommandMap().getCommand("version");
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@@ -160,6 +164,77 @@ public class PaperCommand extends Command {
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return true;
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}
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+ private void doFixLight(CommandSender sender, String[] args) {
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+ if (!(sender instanceof Player)) {
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+ sender.sendMessage("Only players can use this command");
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+ return;
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+ }
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+ int radius = 2;
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+ if (args.length > 1) {
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+ try {
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+ radius = Math.min(5, Integer.parseInt(args[1]));
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+ } catch (Exception e) {
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+ sender.sendMessage("Not a number");
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+ return;
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+ }
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+
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+ }
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+
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+ CraftPlayer player = (CraftPlayer) sender;
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+ EntityPlayer handle = player.getHandle();
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+ net.minecraft.server.WorldServer world = (WorldServer) handle.world;
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+ LightEngineThreaded lightengine = world.getChunkProvider().getLightEngine();
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+
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+ BlockPosition center = MCUtil.toBlockPosition(player.getLocation());
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+ Deque<ChunkCoordIntPair> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
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+ updateLight(sender, world, lightengine, queue);
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+ }
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+
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+ private void updateLight(CommandSender sender, WorldServer world, LightEngineThreaded lightengine, Deque<ChunkCoordIntPair> queue) {
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+ ChunkCoordIntPair coord = queue.poll();
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+ if (coord == null) {
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+ sender.sendMessage("All Chunks Light updated");
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+ return;
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+ }
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+ world.getChunkProvider().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> {
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+ if (ex != null) {
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+ sender.sendMessage("Error loading chunk " + coord);
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+ updateLight(sender, world, lightengine, queue);
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+ return;
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+ }
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+ Chunk chunk = (Chunk) either.left().orElse(null);
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+ if (chunk == null) {
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+ updateLight(sender, world, lightengine, queue);
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+ return;
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+ }
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+ lightengine.a(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
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+ sender.sendMessage("Updating Light " + coord);
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+ int cx = chunk.getPos().x << 4;
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+ int cz = chunk.getPos().z << 4;
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+ for (int y = 0; y < world.getHeight(); y++) {
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+ for (int x = 0; x < 16; x++) {
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+ for (int z = 0; z < 16; z++) {
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+ BlockPosition pos = new BlockPosition(cx + x, y, cz + z);
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+ lightengine.a(pos);
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+ }
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+ }
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+ }
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+ lightengine.queueUpdate();
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+ PlayerChunk visibleChunk = world.getChunkProvider().playerChunkMap.getVisibleChunk(chunk.coordinateKey);
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+ if (visibleChunk != null) {
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+ world.getChunkProvider().playerChunkMap.addLightTask(visibleChunk, () -> {
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+ MinecraftServer.getServer().processQueue.add(() -> {
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+ visibleChunk.sendPacketToTrackedPlayers(new PacketPlayOutLightUpdate(chunk.getPos(), lightengine, true), false);
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+ updateLight(sender, world, lightengine, queue);
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+ });
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+ });
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+ } else {
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+ updateLight(sender, world, lightengine, queue);
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+ }
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+ lightengine.a(world.paperConfig.lightQueueSize);
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+ }, MinecraftServer.getServer());
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+ }
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+
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private void doSyncLoadInfo(CommandSender sender, String[] args) {
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if (!SyncLoadFinder.ENABLED) {
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sender.sendMessage(ChatColor.RED + "This command requires the server startup flag '-Dpaper.debug-sync-loads=true' to be set.");
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index 2784ea71b9f5ee93f6de8e5a3a135457f1be17a3..874bf7d3ddd22ddc4ea08dac1f548d246d85e991 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -321,6 +321,7 @@ public class PlayerChunk {
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}
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+ public void sendPacketToTrackedPlayers(Packet<?> packet, boolean flag) { a(packet, flag); } // Paper - OBFHELPER
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private void a(Packet<?> packet, boolean flag) {
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// Paper start - per player view distance
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// there can be potential desync with player's last mapped section and the view distance map, so use the
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 65ff262e99d2270c332d63f1bef85d40c6e557e1..18cde447a983da69ed6deb079ff372004619c903 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -97,6 +97,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private final ChunkTaskQueueSorter p;
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private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxWorldGen;
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final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain; // Paper - private -> package private
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+ // Paper start
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+ final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxLight;
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+ public void addLightTask(PlayerChunk playerchunk, Runnable run) {
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+ this.mailboxLight.a(ChunkTaskQueueSorter.a(playerchunk, run));
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+ }
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+ // Paper end
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public final WorldLoadListener worldLoadListener;
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public final PlayerChunkMap.a chunkDistanceManager;
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private final AtomicInteger u;
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@@ -288,11 +294,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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Mailbox<Runnable> mailbox = Mailbox.a("main", iasynctaskhandler::a);
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this.worldLoadListener = worldloadlistener;
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- ThreadedMailbox<Runnable> threadedmailbox1 = ThreadedMailbox.a(executor, "light");
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+ ThreadedMailbox<Runnable> lightthreaded; ThreadedMailbox<Runnable> threadedmailbox1 = lightthreaded = ThreadedMailbox.a(executor, "light"); // Paper
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this.p = new ChunkTaskQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
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this.mailboxWorldGen = this.p.a(threadedmailbox, false);
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this.mailboxMain = this.p.a(mailbox, false);
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+ this.mailboxLight = this.p.a(lightthreaded, false);// Paper
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this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getDimensionManager().hasSkyLight(), threadedmailbox1, this.p.a(threadedmailbox1, false));
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this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler); this.chunkDistanceManager.chunkMap = this; // Paper
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this.l = supplier;
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