mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-22 10:35:38 +01:00
32 lines
2.1 KiB
Diff
32 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Sat, 31 Mar 2018 17:04:26 +0100
|
|
Subject: [PATCH] Flag to disable the channel limit
|
|
|
|
In some enviroments, the channel limit set by spigot can cause issues,
|
|
e.g. servers which allow and support the usage of mod packs.
|
|
|
|
provide an optional flag to disable this check, at your own risk.
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index a6567aa9a3ec9dd17689e907131e5cca05da7c9d..27298cd0558b1ff2ab2ca341d62da2922507414b 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -209,6 +209,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
private CraftWorldBorder clientWorldBorder = null;
|
|
private BorderChangeListener clientWorldBorderListener = this.createWorldBorderListener();
|
|
public org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus; // Paper - more resource pack API
|
|
+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
|
|
|
|
public CraftPlayer(CraftServer server, ServerPlayer entity) {
|
|
super(server, entity);
|
|
@@ -2268,7 +2269,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
}
|
|
|
|
public void addChannel(String channel) {
|
|
- Preconditions.checkState(this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
|
|
+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || this.channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
|
|
channel = StandardMessenger.validateAndCorrectChannel(channel);
|
|
if (this.channels.add(channel)) {
|
|
this.server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
|