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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 37262de8 PR-812: Add Registry#match(String) d6b40162 SPIGOT-4569: Add more BlockData API f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero() 91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more 426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions CraftBukkit Changes: a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged 6aeb5e4c3 SPIGOT-4569: Implement more BlockData API 7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more 7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
72 lines
3.2 KiB
Diff
72 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 12 Jun 2022 13:25:52 -0400
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Subject: [PATCH] Add missing important BlockStateListPopulator methods
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Without these methods it causes exceptions due to these being used by certain feature generators.
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/BlockStateListPopulator.java b/src/main/java/org/bukkit/craftbukkit/util/BlockStateListPopulator.java
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index 4bd59614606962a5371fd0da54bde25bf6a01325..602ce766f00dfde057c735eae3351068d09feab1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/BlockStateListPopulator.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/BlockStateListPopulator.java
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@@ -128,7 +128,7 @@ public class BlockStateListPopulator extends DummyGeneratorAccess {
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@Override
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public boolean isFluidAtPosition(BlockPos pos, Predicate<FluidState> state) {
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- return this.world.isFluidAtPosition(pos, state);
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+ return state.test(this.getFluidState(pos)); // Paper - fix
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}
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@Override
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@@ -140,4 +140,28 @@ public class BlockStateListPopulator extends DummyGeneratorAccess {
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public RegistryAccess registryAccess() {
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return this.world.registryAccess();
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}
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+
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+ // Paper start
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+ @Override
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+ public <T extends BlockEntity> java.util.Optional<T> getBlockEntity(BlockPos pos, net.minecraft.world.level.block.entity.BlockEntityType<T> type) {
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+ BlockEntity tileentity = this.getBlockEntity(pos);
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+
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+ return tileentity != null && tileentity.getType() == type ? (java.util.Optional<T>) java.util.Optional.of(tileentity) : java.util.Optional.empty();
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+ }
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+
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+ @Override
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+ public BlockPos getHeightmapPos(net.minecraft.world.level.levelgen.Heightmap.Types heightmap, BlockPos pos) {
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+ return world.getHeightmapPos(heightmap, pos);
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+ }
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+
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+ @Override
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+ public int getHeight(net.minecraft.world.level.levelgen.Heightmap.Types heightmap, int x, int z) {
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+ return world.getHeight(heightmap, x, z);
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+ }
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+
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+ @Override
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+ public net.minecraft.world.level.storage.LevelData getLevelData() {
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+ return world.getLevelData();
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
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index 57acc7195f83b23c9b84ec4b94e0d7ab22851604..b303eb2989be28dadf183d12a4bd706e43d1fa98 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
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@@ -274,5 +274,17 @@ public class DummyGeneratorAccess implements WorldGenLevel {
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@Override
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public <T> void getEntitiesByClass(Class<? extends T> clazz, Entity except, AABB box, List<? super T> into, Predicate<? super T> predicate) {}
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+
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+ @Override
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+ public void scheduleTick(BlockPos pos, Fluid fluid, int delay) {
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+ }
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+
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+ @Override
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+ public void scheduleTick(BlockPos pos, Block block, int delay, net.minecraft.world.ticks.TickPriority priority) {
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+ }
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+
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+ @Override
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+ public void scheduleTick(BlockPos pos, Fluid fluid, int delay, net.minecraft.world.ticks.TickPriority priority) {
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+ }
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// Paper end
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}
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