Paper/Spigot-Server-Patches/0133-Optional-TNT-doesn-t-move-in-water.patch
Aikar 094bb03a37
Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-02-12 23:26:02 -05:00

119 lines
4.4 KiB
Diff

From 11ee9ef43abf1fcbe413d402b90df411ea4d02e8 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 22 May 2016 20:20:55 -0500
Subject: [PATCH] Optional TNT doesn't move in water
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 067cb233e..06acdaaf0 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -2,7 +2,6 @@ package com.destroystokyo.paper;
import java.util.List;
-import org.bukkit.Bukkit;
import org.bukkit.configuration.file.YamlConfiguration;
import org.spigotmc.SpigotWorldConfig;
@@ -325,4 +324,14 @@ public class PaperWorldConfig {
);
}
}
+
+ public boolean preventTntFromMovingInWater;
+ private void preventTntFromMovingInWater() {
+ if (PaperConfig.version < 13) {
+ boolean oldVal = getBoolean("enable-old-tnt-cannon-behaviors", false);
+ set("prevent-tnt-from-moving-in-water", oldVal);
+ }
+ preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
+ log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
+ }
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index ef096ef65..d46fb1d76 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1114,6 +1114,11 @@ public abstract class Entity implements ICommandListener {
}
public boolean aq() {
+ return this.doWaterMovement();
+ }
+
+ public boolean doWaterMovement() {
+ // Paper end
if (this.bJ() instanceof EntityBoat) {
this.inWater = false;
} else if (this.world.a(this.getBoundingBox().grow(0.0D, -0.4000000059604645D, 0.0D).shrink(0.001D), Material.WATER, this)) {
@@ -2544,6 +2549,11 @@ public abstract class Entity implements ICommandListener {
}
public boolean bo() {
+ return this.pushedByWater();
+ }
+
+ public boolean pushedByWater() {
+ // Paper end
return true;
}
diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
index bb0904f86..50811852a 100644
--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
@@ -147,4 +147,49 @@ public class EntityTNTPrimed extends Entity {
public int getFuseTicks() {
return this.c;
}
+
+ // Paper start - Optional prevent TNT from moving in water
+ @Override
+ public boolean pushedByWater() {
+ return !world.paperConfig.preventTntFromMovingInWater && super.pushedByWater();
+ }
+
+ /**
+ * Author: Jedediah Smith <jedediah@silencegreys.com>
+ */
+ @Override
+ public boolean doWaterMovement() {
+ if (!world.paperConfig.preventTntFromMovingInWater) return super.doWaterMovement();
+
+ // Preserve velocity while calling the super method
+ double oldMotX = this.motX;
+ double oldMotY = this.motY;
+ double oldMotZ = this.motZ;
+
+ super.doWaterMovement();
+
+ this.motX = oldMotX;
+ this.motY = oldMotY;
+ this.motZ = oldMotZ;
+
+ if (this.inWater) {
+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
+ // This does pretty well at keeping their clients in sync with the server.
+ EntityTrackerEntry ete = ((WorldServer) this.getWorld()).getTracker().trackedEntities.get(this.getId());
+ if (ete != null) {
+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
+
+ ete.trackedPlayers.stream()
+ .filter(viewer -> (viewer.locX - this.locX) * (viewer.locY - this.locY) * (viewer.locZ - this.locZ) < 16 * 16)
+ .forEach(viewer -> {
+ viewer.playerConnection.sendPacket(velocityPacket);
+ viewer.playerConnection.sendPacket(positionPacket);
+ });
+ }
+ }
+
+ return this.inWater;
+ }
+ // Paper end
}
--
2.16.1