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7bd7b18811
Co-authored-by: Thonk 30448663+ExcessiveAmountsOfZombies@users.noreply.github.com Also includes an option to auto-generate random seeds for all features and add them to the config.
56 lines
3.0 KiB
Diff
56 lines
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Suddenly <suddenly@suddenly.coffee>
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Date: Tue, 1 Mar 2016 13:51:54 -0600
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Subject: [PATCH] Add configurable despawn distances for living entities
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 419f3bca4c1dd18790ad9e602bdec009c2933606..4634da27cde654e682ac4525df9850ea40afbb87 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -107,4 +107,20 @@ public class PaperWorldConfig {
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private void nerfedMobsShouldJump() {
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nerfedMobsShouldJump = getBoolean("spawner-nerfed-mobs-should-jump", false);
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}
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+
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+ public int softDespawnDistance;
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+ public int hardDespawnDistance;
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+ private void despawnDistances() {
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+ softDespawnDistance = getInt("despawn-ranges.soft", 32); // 32^2 = 1024, Minecraft Default
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+ hardDespawnDistance = getInt("despawn-ranges.hard", 128); // 128^2 = 16384, Minecraft Default
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+
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+ if (softDespawnDistance > hardDespawnDistance) {
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+ softDespawnDistance = hardDespawnDistance;
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+ }
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+
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+ log("Living Entity Despawn Ranges: Soft: " + softDespawnDistance + " Hard: " + hardDespawnDistance);
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+
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+ softDespawnDistance = softDespawnDistance*softDespawnDistance;
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+ hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index abaa57d9a4d222753d28801c6ab86b11c71aca6b..c9a9a4c6ba930dedb227c1f1d4ca4bb520983854 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -778,16 +778,16 @@ public abstract class Mob extends LivingEntity {
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int i = this.getType().getCategory().getDespawnDistance();
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int j = i * i;
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- if (d0 > (double) j) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (d0 > (double) level.paperConfig.hardDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.discard();
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}
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int k = this.getType().getCategory().getNoDespawnDistance();
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int l = k * k;
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- if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l) { // CraftBukkit - remove isTypeNotPersistent() check
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+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > level.paperConfig.softDespawnDistance) { // CraftBukkit - remove isTypeNotPersistent() check // Paper - custom despawn distances
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this.discard();
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- } else if (d0 < (double) l) {
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+ } else if (d0 < level.paperConfig.softDespawnDistance) { // Paper - custom despawn distances
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this.noActionTime = 0;
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}
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}
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