Paper/CraftBukkit-Patches/0145-Limit-block-placement-interaction-packets.patch
Zach Brown b742f7a892 Update from upstream SpigotMC
Upstream merge (we must go deeper) SpigotMC/Spigot@1e7bc383c3
2014-08-18 10:43:17 -05:00

56 lines
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Thinkofdeath <thinkofdeath@spigotmc.org>
Date: Sun, 29 Jun 2014 21:10:34 +0100
Subject: [PATCH] Limit block placement/interaction packets
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
}
}
+ // Spigot start - limit place/interactions
+ private long lastPlace = -1;
+ private int packets = 0;
+
public void a(PacketPlayInBlockPlace packetplayinblockplace) {
+ boolean throttled = false;
+ if (lastPlace != -1 && packetplayinblockplace.timestamp - lastPlace < 30 && packets++ >= 4) {
+ throttled = true;
+ } else if ( packetplayinblockplace.timestamp - lastPlace >= 30 || lastPlace == -1 )
+ {
+ lastPlace = packetplayinblockplace.timestamp;
+ packets = 0;
+ }
+ // Spigot end
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
// CraftBukkit start
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
// CraftBukkit start
int itemstackAmount = itemstack.count;
+ // Spigot start - skip the event if throttled
+ if (!throttled) {
org.bukkit.event.player.PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.RIGHT_CLICK_AIR, itemstack);
if (event.useItemInHand() != Event.Result.DENY) {
this.player.playerInteractManager.useItem(this.player, this.player.world, itemstack);
}
+ }
+ // Spigot end
// CraftBukkit - notch decrements the counter by 1 in the above method with food,
// snowballs and so forth, but he does it in a place that doesn't cause the
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketPlayInListener {
return;
}
- if (!this.player.playerInteractManager.interact(this.player, worldserver, itemstack, i, j, k, l, packetplayinblockplace.h(), packetplayinblockplace.i(), packetplayinblockplace.j())) {
+ if (throttled || !this.player.playerInteractManager.interact(this.player, worldserver, itemstack, i, j, k, l, packetplayinblockplace.h(), packetplayinblockplace.i(), packetplayinblockplace.j())) { // Spigot - skip the event if throttled
always = true; // force PacketPlayOutSetSlot to be sent to client to update ItemStack count
}
// CraftBukkit end
--