Paper/Spigot-Server-Patches/Configurable-Disabling-Cat-Chest-Detection.patch
Aikar e82ef9ec05 Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
2018-08-31 18:56:57 -04:00

38 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 01:13:45 -0600
Subject: [PATCH] Configurable Disabling Cat Chest Detection
Offers a gameplay feature to stop cats from blocking chests
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 34007dbf4f..b27934cfc5 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void containerUpdateTickRate() {
containerUpdateTickRate = getInt("container-update-tick-rate", 1);
}
+
+ public boolean disableChestCatDetection;
+ private void disableChestCatDetection() {
+ disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockChest.java b/src/main/java/net/minecraft/server/BlockChest.java
index 5401f7d754..27e6d2b5f2 100644
--- a/src/main/java/net/minecraft/server/BlockChest.java
+++ b/src/main/java/net/minecraft/server/BlockChest.java
@@ -0,0 +0,0 @@ public class BlockChest extends BlockTileEntity implements IFluidSource, IFluidC
}
private boolean b(World world, BlockPosition blockposition) {
+ // Paper start - Option to disable chest cat detection
+ if (world.paperConfig.disableChestCatDetection) {
+ return false;
+ }
+ // Paper end
List<EntityOcelot> list = world.a(EntityOcelot.class, new AxisAlignedBB((double)blockposition.getX(), (double)(blockposition.getY() + 1), (double)blockposition.getZ(), (double)(blockposition.getX() + 1), (double)(blockposition.getY() + 2), (double)(blockposition.getZ() + 1))); // Paper - decompile fix
if (!list.isEmpty()) {
for(EntityOcelot entityocelot : list) {
--