Paper/nms-patches/EntitySlime.patch

66 lines
2.4 KiB
Diff

--- a/net/minecraft/server/EntitySlime.java
+++ b/net/minecraft/server/EntitySlime.java
@@ -1,6 +1,13 @@
package net.minecraft.server;
import javax.annotation.Nullable;
+// CraftBukkit start
+import java.util.ArrayList;
+import java.util.List;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.EntityTransformEvent;
+import org.bukkit.event.entity.SlimeSplitEvent;
+// CraftBukkit end
public class EntitySlime extends EntityInsentient implements IMonster {
@@ -134,7 +141,7 @@
}
public EntityTypes<? extends EntitySlime> P() {
- return super.P();
+ return (EntityTypes<? extends EntitySlime>) super.P(); // CraftBukkit - decompile error
}
public void die() {
@@ -143,6 +150,19 @@
if (!this.world.isClientSide && i > 1 && this.getHealth() <= 0.0F) {
int j = 2 + this.random.nextInt(3);
+ // CraftBukkit start
+ SlimeSplitEvent event = new SlimeSplitEvent((org.bukkit.entity.Slime) this.getBukkitEntity(), j);
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled() && event.getCount() > 0) {
+ j = event.getCount();
+ } else {
+ super.die();
+ return;
+ }
+ List<EntityLiving> slimes = new ArrayList<>(j);
+ // CraftBukkit end
+
for (int k = 0; k < j; ++k) {
float f = ((float) (k % 2) - 0.5F) * (float) i / 4.0F;
float f1 = ((float) (k / 2) - 0.5F) * (float) i / 4.0F;
@@ -158,8 +178,18 @@
entityslime.setSize(i / 2, true);
entityslime.setPositionRotation(this.locX + (double) f, this.locY + 0.5D, this.locZ + (double) f1, this.random.nextFloat() * 360.0F, 0.0F);
- this.world.addEntity(entityslime);
+
+ slimes.add(entityslime); // CraftBukkit
+ }
+
+ // CraftBukkit start
+ if (CraftEventFactory.callEntityTransformEvent(this, slimes, EntityTransformEvent.TransformReason.SPLIT).isCancelled()) {
+ return;
+ }
+ for (EntityLiving living : slimes) {
+ this.world.addEntity(living, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SLIME_SPLIT); // CraftBukkit - SpawnReason
}
+ // CraftBukkit end
}
super.die();