Paper/Spigot-Server-Patches/0033-Stop-updating-flowing-block-if-material-has-changed.patch
Zach Brown 0728696e06
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:46 -06:00

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1019 B
Diff

From b0f886b09b2d945d228d9929ad9483d9804423f2 Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Wed, 2 Mar 2016 12:03:23 -0600
Subject: [PATCH] Stop updating flowing block if material has changed
diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
index f4ac7ba..801b9cb 100644
--- a/src/main/java/net/minecraft/server/BlockFlowing.java
+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
@@ -90,6 +90,7 @@ public class BlockFlowing extends BlockFluids {
this.f(world, blockposition, iblockdata);
}
+ if (world.getType(blockposition).getBlock().getBlockData().getMaterial() != material) return; // Paper - Stop updating flowing block if material has changed
org.bukkit.block.Block source = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); // CraftBukkit
IBlockData iblockdata2 = world.getType(blockposition.down());
--
2.9.3