Paper/patches/server/0651-Clear-bucket-NBT-after-dispense.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

21 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 13 Aug 2021 15:00:06 -0700
Subject: [PATCH] Clear bucket NBT after dispense
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index d500de41d0a61d67aff523fe436da06e625687dd..b5ea499b78970ec1575893e3b52900bf34feb3ec 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -650,8 +650,7 @@ public interface DispenseItemBehavior {
Item item = Items.BUCKET;
stack.shrink(1);
if (stack.isEmpty()) {
- stack.setItem(Items.BUCKET);
- stack.setCount(1);
+ stack = new ItemStack(item); // Paper - clear tag
} else if (pointer.blockEntity().addItem(new ItemStack(item)) < 0) {
this.defaultDispenseItemBehavior.dispense(pointer, new ItemStack(item));
}