Paper/Spigot-Server-Patches/0054-Don-t-create-a-chunk-just-to-unload-it.patch
2016-04-04 09:53:03 -05:00

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Diff

From 953114a5206b9fffd1d9b46aae12c9a520e53add Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 2 Mar 2016 23:55:20 -0600
Subject: [PATCH] Don't create a chunk just to unload it
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 02ff463..dfa7e73 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -209,7 +209,13 @@ public class CraftWorld implements World {
}
private boolean unloadChunk0(int x, int z, boolean save, boolean safe) {
- net.minecraft.server.Chunk chunk = world.getChunkProviderServer().getChunkAt(x, z);
+ // Paper start - Don't create a chunk just to unload it
+ net.minecraft.server.Chunk chunk = world.getChunkProviderServer().getChunkIfLoaded(x, z);
+ if (chunk == null) {
+ return false;
+ }
+ // Paper end
+
if (chunk.mustSave) { // If chunk had previously been queued to save, must do save to avoid loss of that data
save = true;
}
--
2.8.0.windows.1