Paper/Spigot-Server-Patches/0189-API-to-get-a-BlockState-without-a-snapshot.patch
Shane Freeder 6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00

136 lines
5.4 KiB
Diff

From 737bb71a4ceeeccf3e9e4060927f83d066c46372 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 6 Nov 2017 21:08:22 -0500
Subject: [PATCH] API to get a BlockState without a snapshot
This allows you to get a BlockState without creating a snapshot, operating
on the real tile entity.
This is useful for where performance is needed
also Avoid NPE during CraftBlockEntityState load if could not get TE
If Tile Entity was null, correct Sign to return empty lines instead of null
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index 5e495a4b8c..90cc57b46e 100644
--- a/src/main/java/net/minecraft/server/TileEntity.java
+++ b/src/main/java/net/minecraft/server/TileEntity.java
@@ -236,7 +236,12 @@ public abstract class TileEntity implements KeyedObject { // Paper
}
// CraftBukkit start - add method
+ // Paper start
public InventoryHolder getOwner() {
+ return getOwner(true);
+ }
+ public InventoryHolder getOwner(boolean useSnapshot) {
+ // Paper end
if (world == null) return null;
// Spigot start
org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
@@ -245,7 +250,7 @@ public abstract class TileEntity implements KeyedObject { // Paper
return null;
}
// Spigot end
- org.bukkit.block.BlockState state = block.getState();
+ org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
if (state instanceof InventoryHolder) return (InventoryHolder) state;
return null;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 2bc0b2e093..166c918d73 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -312,6 +312,20 @@ public class CraftBlock implements Block {
@Override
public BlockState getState() {
+ // Paper start - allow disabling the use of snapshots
+ return getState(true);
+ }
+ public BlockState getState(boolean useSnapshot) {
+ boolean prev = CraftBlockEntityState.DISABLE_SNAPSHOT;
+ CraftBlockEntityState.DISABLE_SNAPSHOT = !useSnapshot;
+ try {
+ return getState0();
+ } finally {
+ CraftBlockEntityState.DISABLE_SNAPSHOT = prev;
+ }
+ }
+ public BlockState getState0() {
+ // Paper end
Material material = getType();
switch (material) {
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
index d8b3d2f3d5..7cb4c3e503 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
@@ -27,20 +27,40 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
this.tileEntity = tileEntityClass.cast(world.getHandle().getTileEntity(this.getPosition()));
Preconditions.checkState(this.tileEntity != null, "Tile is null, asynchronous access? " + block);
+ // Paper start
+ this.snapshotDisabled = DISABLE_SNAPSHOT;
+ if (DISABLE_SNAPSHOT) {
+ this.snapshot = this.tileEntity;
+ } else {
+ this.snapshot = this.createSnapshot(this.tileEntity, world.getHandle());
+ }
// copy tile entity data:
- this.snapshot = this.createSnapshot(tileEntity, world.getHandle());
- this.load(snapshot);
+ if(this.snapshot != null) {
+ this.load(this.snapshot);
+ }
+ // Paper end
}
+ public final boolean snapshotDisabled; // Paper
+ public static boolean DISABLE_SNAPSHOT = false; // Paper
+
public CraftBlockEntityState(Material material, T tileEntity) {
super(material);
this.tileEntityClass = (Class<T>) tileEntity.getClass();
this.tileEntity = tileEntity;
-
+ // Paper start
+ this.snapshotDisabled = DISABLE_SNAPSHOT;
+ if (DISABLE_SNAPSHOT) {
+ this.snapshot = this.tileEntity;
+ } else {
+ this.snapshot = this.createSnapshot(this.tileEntity, null);
+ }
// copy tile entity data:
- this.snapshot = this.createSnapshot(tileEntity, null);
- this.load(snapshot);
+ if(this.snapshot != null) {
+ this.load(this.snapshot);
+ }
+ // Paper end
}
private T createSnapshot(T tileEntity, World world) {
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
index 15022ada0c..af15656cc4 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
@@ -17,10 +17,12 @@ public class CraftSign extends CraftBlockEntityState<TileEntitySign> implements
public CraftSign(final Block block) {
super(block, TileEntitySign.class);
+ if (lines == null) { lines = new String[]{"", "", "", ""}; } // Paper
}
public CraftSign(final Material material, final TileEntitySign te) {
super(material, te);
+ if (lines == null) { lines = new String[]{"", "", "", ""}; } // Paper
}
@Override
--
2.22.0